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Text on UI issues (TextMeshPro Text only) #24

@drojf

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@drojf

I'm not sure if these bugs have always been there, but after the new release I just made (updating to newer sharper fonts) (release https://github.com/07th-mod/higurashi-rei/releases/tag/v1.3.0), I've noticed these issues:

  1. On any UI which has text (which is a TextMeshPro text object and not an image), when you close the UI, the text does not fade out. The UI will fade out first, then at the end the text will disappear (immediately, without any fade). This includes the settings screen, and save load popups.
    • NOTE: The choice screens don't exhibit this behavior, and I remember fixing this myself before, so perhaps I can fix it the same way. Unless the fix was just a workaround which was fixed in the game script...I can't remember.
  2. The text on the Save/Load popup is too large/hard to read:
    image

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