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[OG Mode] Enable "experimental" 4:3 OG mode by default for all chapters, rather than "cropped" mode #218

Description

@drojf

There are various issues on various chapters where the backgrounds or sprites spill outside the edge of the screen. There are also issues when any sprite is rotated, moved, or zoomed in/out.

See below comments I made on discord to explain:

to explain, this is the window/game resolution
not the uh...letterboxing
basically, a long time ago I didn't know how to properly set 4:3 mode a long time ago, so I did some hacky workaround where all images get cut-off
but the game resolution was still 1080p (16:9 aspect ratio)
The "experimental" aspect ratio option above sets true 4:3 resolution for the whole game (1440x1080 instead of the usual 1920x1080)
the only downside (besides possible bugs) is that if there is some image which you need to be bigger than 4:3, you can't show it. For example, if there is a text image which 16:9. But to counteract that, I made the game shrink any oversize images to 4:3, so at least they are readable

TODO

  • Get someone to playtest 4:3 og mode for any really bad issues
  • For each chapter, enable 4:3 og mode by default. For hou+, I did this by editing the DLL, but perhaps it should actually done by adding an option in the script (like this example ModGenericCall("LipSyncSettings", ".3, .7, true");)
  • For each chapter, scan for images which will become 'squished' when using true 4:3 OG mode, see if replacement images can be added to the mod

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