Before you ask, there are no errors in the log that are related to this issue.
I have attempted to use multiple different methods of creating zones, and none of them have worked.
For context, I am making a planetary gravity game on Roblox, and I require zones in order to calculate what planet the person is being influenced by.
If this is important, though it breaks with or without this being true, I have been using zone:relocate() to prevent people from walking on the outer layers of the zone