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Inside view improvements (GLSL raytracing) #2

@unhyperbolic

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@unhyperbolic
  • Raytrace even when some tetrahedra are negatively oriented
  • Accelerate through the bananas ("Margulis tubes")
  • Recalculate shapes button (i.e., save original manifold and start surgery from a copy of original again)
  • Mouse over to get info about tetrahedron/edge num/face num/word

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