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Merged PR 1701: 5.3.x docs
2 parents da3c4b4 + 5b668df commit 7a6dd31

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docusaurus.config.js

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@@ -56,6 +56,9 @@ const config = {
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showLastUpdateTime: false,
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includeCurrentVersion: false,
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versions: {
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"5.3.1": {
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banner: "none",
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},
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"5.2.0": {
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banner: "none",
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},

src/pages/changelog.mdx

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# Changelog
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### 5.3.1 - [2025-04-23]
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- Fixed
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- Combat Module
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- Only blocking hits will be broadcast in events
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- Added missing execution pins to Blueprint node `EndTracingById()`
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- Tracer components will no longer crash when start/end tracing in different situations
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- `AGR_ArcTracerComponent` was not always broadcasting events when a trace ended
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### 5.3.0 - [2025-02-13]
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- Added
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- New Combat Module
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- Inventory Module
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- `AGR_ItemComponent`: New event `OnStackCountUpdated`
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- Changed
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- Animation Module
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- `AGR_LocomotionComponent`: Defaults to no longer auto activate
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- Moved config properties for bone rotation
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- Removed properties `RootBoneDefault` and `RootName` from `AGR_AnimInstance`
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- Added property `BoneRotation` to `AGR_AnimNode_Rotation`
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- Projectile Module
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- `AGR_ProjectileSphereComponent`: Defaults to simple collision checks during movement
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### 5.2.0 - [2024-11-15]
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- Added
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- Support for Unreal Engine 5.5

src/pages/roadmap.mdx

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| 5.0.x | <Released/> | <nobr>2024-08-21</nobr> | Core | <UE version="N/A"/> ||
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| 5.1.x | <Released/> | <nobr>2024-11-12</nobr> | Maintenance | <UE version="N/A"/> ||
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| 5.2.x | <Released/> | <nobr>2024-11-15</nobr> | Unreal Engine 5.5 support |||
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| 5.3.x | <Planned/> | - | Melee Combat |||
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| 5.3.x | <Released/> | <nobr>2025-02-13</nobr> | Melee Combat |||
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| 5.4.x | <Planned/> | - | Input Buffer |||
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| 5.5.x | <Planned/> | - | Grid Spawner |||
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| 5.6.x | <Planned/> | - | Combo Manager |||
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| 5.5.x | <Planned/> | - | Combo Manager |||
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| 5.6.x | <Planned/> | - | Grid Spawner |||
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| 5.7.x | <Planned/> | - | Audio Manager |||
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# Under Consideration
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{
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"label": "Animation Module",
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"position": 3
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}
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{
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"label": "Anim Instance",
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"position": 1
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}
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