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On Destroy condition #3265

@Midhil457

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@Midhil457

Description

A On Destroy which triggers when an instance is deleted can be very helpful. Ex: to play a die animation when the player dies. Many extension have access to delete an object and can be annoying to make events to make it work with those unplanned situations. A OnDestroy can simiplify a lot. It can be implemented once and it will work everytime

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