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* Fix OSMesa software rendering on Windows CI.
* More robust multisampling config.
* Raise exception if using 'osmesa' PyOpenGL platform on Windows OS.
* Prevent managing multiple scene concurrently if interactive viewer is enabled.
* Enable OSMesa fallback on Linux.
Copy file name to clipboardExpand all lines: genesis/options/vis.py
+5-3Lines changed: 5 additions & 3 deletions
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@@ -17,12 +17,14 @@ class ViewerOptions(Options):
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----------
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res : tuple, shape (2,), optional
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The resolution of the viewer. If not set, will auto-compute using resolution of the connected display.
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run_in_thread: bool
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Whether to run the viewer in a background thread. This option is not supported on MacOS. True by default if available.
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run_in_thread : bool
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Whether to run the viewer in a background thread. This option is not supported on MacOS. True by default if
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available.
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refresh_rate : int
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The refresh rate of the viewer.
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max_FPS : int | None
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The FPS (frames per second) the viewer will be capped at. Note that this will also synchronize the simulation speed. If not set, the viewer will render at maximum speed.
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The FPS (frames per second) the viewer will be capped at. Note that this will also synchronize the simulation
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speed. If not set, the viewer will render at maximum speed.
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