@@ -197,12 +197,13 @@ sm_game.map_sectors = {
197197 },
198198 },
199199 elements = {
200- {line = 1 , pos = 10 , element = sm_game .map_elements .train4 },
201- {line =- 1 , pos = 30 , element = sm_game .map_elements .train2 },
202- {line = 0 , pos = 0 , element = sm_game .map_elements .bumper2 },
203- {line = 1 , pos = 0 , element = sm_game .map_elements .wagon2 },
204- {line =- 1 , pos = 2 , element = sm_game .map_elements .wagon3 },
200+ {line = 1 , pos = 20 , element = sm_game .map_elements .train4 },
201+ {line =- 1 , pos = 40 , element = sm_game .map_elements .train2 },
202+ {line = 0 , pos = 10 , element = sm_game .map_elements .bumper2 },
203+ {line = 1 , pos = 10 , element = sm_game .map_elements .wagon2 },
204+ {line =- 1 , pos = 12 , element = sm_game .map_elements .wagon3 },
205205 {line =- 1 , pos = 50 , element = sm_game .map_elements .wagon2 },
206+ {line = 0 , pos = 35 , element = sm_game .map_elements .wagon3 },
206207 },
207208 },
208209 {
@@ -240,6 +241,42 @@ sm_game.map_sectors = {
240241 {line = 1 , pos = 65 , element = sm_game .map_elements .train3 },
241242 },
242243 },
244+ {
245+ border = {
246+ {
247+ {x =- 2 , y = 0 , id = content_ids [" sm_mapnodes:cobble" ]},
248+ {x = 2 , y = 0 , id = content_ids [" sm_mapnodes:cobble" ]},
249+ {x =- 2 , y = 1 , id = content_ids [" sm_mapnodes:cobble_wall" ]},
250+ {x = 2 , y = 1 , id = content_ids [" sm_mapnodes:cobble_wall" ]},
251+ {x =- 1 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
252+ {x = 0 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
253+ {x = 1 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
254+ {x =- 1 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
255+ {x = 0 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
256+ {x = 1 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
257+ },
258+ {
259+ {x =- 2 , y = 0 , id = content_ids [" sm_mapnodes:cobble" ]},
260+ {x = 2 , y = 0 , id = content_ids [" sm_mapnodes:cobble" ]},
261+ {x =- 2 , y = 1 , id = content_ids [" sm_mapnodes:fence_wood" ]},
262+ {x = 2 , y = 1 , id = content_ids [" sm_mapnodes:fence_wood" ]},
263+ {x =- 1 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
264+ {x = 0 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
265+ {x = 1 , y = 0 , id = content_ids [" sm_mapnodes:gravel" ]},
266+ {x =- 1 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
267+ {x = 0 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
268+ {x = 1 , y = 1 , id = content_ids [" sm_mapnodes:rail" ]},
269+ },
270+ },
271+ elements = {
272+ {line =- 1 , pos = 20 , element = sm_game .map_elements .bumper1 },
273+ {line = 0 , pos = 17 , element = sm_game .map_elements .wagon3 },
274+ {line = 1 , pos = 13 , element = sm_game .map_elements .train2 },
275+ {line =- 1 , pos = 35 , element = sm_game .map_elements .wagon2 },
276+ {line = 0 , pos = 40 , element = sm_game .map_elements .train3 },
277+ {line = 1 , pos = 60 , element = sm_game .map_elements .bumper2 },
278+ },
279+ },
243280}
244281
245282local pcgrandom = PseudoRandom (os.time ())
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