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1 | 1 | <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> |
2 | 2 | <asset> |
3 | | - <contributor/> |
4 | | - <created>2024-01-17T12:16:39.919868</created> |
5 | | - <modified>2024-01-17T12:16:39.919870</modified> |
6 | | - <unit name="meter" meter="1.0"/> |
| 3 | + <contributor /> |
| 4 | + <created>2025-03-12T18:46:43.198333</created> |
| 5 | + <modified>2025-03-12T18:46:43.198337</modified> |
| 6 | + <unit name="meter" meter="1.0" /> |
7 | 7 | <up_axis>Z_UP</up_axis> |
8 | 8 | </asset> |
9 | 9 | <library_effects> |
10 | | - <effect id="effect_Mesh" name="effect_Mesh"> |
| 10 | + <effect id="effect_Mesh001" name="effect_Mesh001"> |
11 | 11 | <profile_COMMON> |
12 | 12 | <technique sid="common"> |
13 | 13 | <phong> |
|
47 | 47 | </extra> |
48 | 48 | </profile_COMMON> |
49 | 49 | </effect> |
50 | | - <effect id="effect_Mesh001" name="effect_Mesh001"> |
| 50 | + <effect id="effect_Mesh" name="effect_Mesh"> |
51 | 51 | <profile_COMMON> |
52 | 52 | <technique sid="common"> |
53 | 53 | <phong> |
|
89 | 89 | </effect> |
90 | 90 | </library_effects> |
91 | 91 | <library_geometries> |
92 | | - <geometry id="geometry0" name="Mesh"> |
| 92 | + <geometry id="geometry0" name="Mesh001"> |
93 | 93 | <mesh> |
94 | 94 | <source id="cubeverts-array0"> |
95 | | - <float_array count="24" id="cubeverts-array0-array">-0.0107 -0.029 0.0185 -0.0107 -0.036 0.0185 -0.0107 -0.029 0.03905 -0.0107 -0.036 0.03905 0.0105 -0.036 0.0185 0.0105 -0.029 0.0185 0.0105 -0.029 0.03905 0.0105 -0.036 0.03905</float_array> |
| 95 | + <float_array count="24" id="cubeverts-array0-array">0.0065 0.0105 0.02655 -1.421085e-17 0.0105 0.02655 0.0065 0.0105 0.04755 -1.776357e-17 0.0105 0.04755 -1.776357e-17 -0.0106 0.02655 0.0065 -0.0106 0.02655 0.0065 -0.0106 0.04755 -2.131628e-17 -0.0106 0.04755</float_array> |
96 | 96 | <technique_common> |
97 | 97 | <accessor count="8" source="#cubeverts-array0-array" stride="3"> |
98 | | - <param type="float" name="X"/> |
99 | | - <param type="float" name="Y"/> |
100 | | - <param type="float" name="Z"/> |
| 98 | + <param type="float" name="X" /> |
| 99 | + <param type="float" name="Y" /> |
| 100 | + <param type="float" name="Z" /> |
101 | 101 | </accessor> |
102 | 102 | </technique_common> |
103 | 103 | </source> |
104 | 104 | <source id="cubenormals-array0"> |
105 | | - <float_array count="36" id="cubenormals-array0-array">-1 0 0 -1 -0 0 1 0 0 1 0 0 -0 -0 -1 0 0 -1 0 -0 1 0 0 1 -0 1 0 0 1 0 -0 -1 0 0 -1 -0</float_array> |
| 105 | + <float_array count="36" id="cubenormals-array0-array">0 1 -0 0 1 0 0 -1 0 0 -1 0 -0 -0 -1 0 0 -1 0 -0 1 0 0 1 1 0 0 1 0 0 -1 1.683751e-16 -1.691769e-16 -1 1.683751e-16 -1.691769e-16</float_array> |
106 | 106 | <technique_common> |
107 | 107 | <accessor count="12" source="#cubenormals-array0-array" stride="3"> |
108 | | - <param type="float" name="X"/> |
109 | | - <param type="float" name="Y"/> |
110 | | - <param type="float" name="Z"/> |
| 108 | + <param type="float" name="X" /> |
| 109 | + <param type="float" name="Y" /> |
| 110 | + <param type="float" name="Z" /> |
111 | 111 | </accessor> |
112 | 112 | </technique_common> |
113 | 113 | </source> |
114 | 114 | <vertices id="cubeverts-array0-vertices"> |
115 | | - <input semantic="POSITION" source="#cubeverts-array0"/> |
| 115 | + <input semantic="POSITION" source="#cubeverts-array0" /> |
116 | 116 | </vertices> |
117 | | - <triangles count="12" material="ref_Mesh"> |
118 | | - <input offset="0" semantic="VERTEX" source="#cubeverts-array0-vertices"/> |
119 | | - <input offset="1" semantic="NORMAL" source="#cubenormals-array0"/> |
120 | | - <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 5 4 4 4 0 4 0 5 4 5 1 5 7 6 6 6 2 6 7 7 2 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
| 117 | + <triangles count="12" material="ref_Mesh001"> |
| 118 | + <input offset="0" semantic="VERTEX" source="#cubeverts-array0-vertices" /> |
| 119 | + <input offset="1" semantic="NORMAL" source="#cubenormals-array0" /> |
| 120 | + <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 0 4 5 4 1 4 5 5 4 5 1 5 6 6 2 6 3 6 7 7 6 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
121 | 121 | </triangles> |
122 | 122 | </mesh> |
123 | 123 | </geometry> |
124 | | - <geometry id="geometry1" name="Mesh001"> |
| 124 | + <geometry id="geometry1" name="Mesh"> |
125 | 125 | <mesh> |
126 | 126 | <source id="cubeverts-array1"> |
127 | | - <float_array count="24" id="cubeverts-array1-array">0.0105 -0.0315 0.03905 0.0105 -0.025 0.03905 0.0105 -0.0315 0.06005 0.0105 -0.025 0.06005 -0.0106 -0.025 0.03905 -0.0106 -0.0315 0.03905 -0.0106 -0.0315 0.06005 -0.0106 -0.025 0.06005</float_array> |
| 127 | + <float_array count="24" id="cubeverts-array1-array">0.004 -0.0107 0.006 0.011 -0.0107 0.006 0.004 -0.0107 0.02655 0.011 -0.0107 0.02655 0.011 0.0105 0.006 0.004 0.0105 0.006 0.004 0.0105 0.02655 0.011 0.0105 0.02655</float_array> |
128 | 128 | <technique_common> |
129 | 129 | <accessor count="8" source="#cubeverts-array1-array" stride="3"> |
130 | | - <param type="float" name="X"/> |
131 | | - <param type="float" name="Y"/> |
132 | | - <param type="float" name="Z"/> |
| 130 | + <param type="float" name="X" /> |
| 131 | + <param type="float" name="Y" /> |
| 132 | + <param type="float" name="Z" /> |
133 | 133 | </accessor> |
134 | 134 | </technique_common> |
135 | 135 | </source> |
136 | 136 | <source id="cubenormals-array1"> |
137 | | - <float_array count="36" id="cubenormals-array1-array">1 0 0 1 -0 0 -1 0 0 -1 0 0 0 0 -1 0 0 -1 0 0 1 -0 0 1 -0 -1 -0 0 -1 0 -0 1 0 0 1 0</float_array> |
| 137 | + <float_array count="36" id="cubenormals-array1-array">0 -1 0 0 -1 0 0 1 0 0 1 -0 0 0 -1 0 0 -1 0 0 1 0 0 1 -1 0 0 -1 0 0 1 0 0 1 0 0</float_array> |
138 | 138 | <technique_common> |
139 | 139 | <accessor count="12" source="#cubenormals-array1-array" stride="3"> |
140 | | - <param type="float" name="X"/> |
141 | | - <param type="float" name="Y"/> |
142 | | - <param type="float" name="Z"/> |
| 140 | + <param type="float" name="X" /> |
| 141 | + <param type="float" name="Y" /> |
| 142 | + <param type="float" name="Z" /> |
143 | 143 | </accessor> |
144 | 144 | </technique_common> |
145 | 145 | </source> |
146 | 146 | <vertices id="cubeverts-array1-vertices"> |
147 | | - <input semantic="POSITION" source="#cubeverts-array1"/> |
| 147 | + <input semantic="POSITION" source="#cubeverts-array1" /> |
148 | 148 | </vertices> |
149 | | - <triangles count="12" material="ref_Mesh001"> |
150 | | - <input offset="0" semantic="VERTEX" source="#cubeverts-array1-vertices"/> |
151 | | - <input offset="1" semantic="NORMAL" source="#cubenormals-array1"/> |
152 | | - <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 0 4 5 4 1 4 5 5 4 5 1 5 6 6 2 6 3 6 7 7 6 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
| 149 | + <triangles count="12" material="ref_Mesh"> |
| 150 | + <input offset="0" semantic="VERTEX" source="#cubeverts-array1-vertices" /> |
| 151 | + <input offset="1" semantic="NORMAL" source="#cubenormals-array1" /> |
| 152 | + <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 5 4 4 4 0 4 0 5 4 5 1 5 7 6 6 6 2 6 7 7 2 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
153 | 153 | </triangles> |
154 | 154 | </mesh> |
155 | 155 | </geometry> |
156 | 156 | </library_geometries> |
157 | 157 | <library_materials> |
158 | | - <material id="mat_Mesh" name="Mesh"> |
159 | | - <instance_effect url="#effect_Mesh"/> |
160 | | - </material> |
161 | 158 | <material id="mat_Mesh001" name="Mesh001"> |
162 | | - <instance_effect url="#effect_Mesh001"/> |
| 159 | + <instance_effect url="#effect_Mesh001" /> |
| 160 | + </material> |
| 161 | + <material id="mat_Mesh" name="Mesh"> |
| 162 | + <instance_effect url="#effect_Mesh" /> |
163 | 163 | </material> |
164 | 164 | </library_materials> |
165 | 165 | <library_visual_scenes> |
|
168 | 168 | <instance_geometry url="#geometry0"> |
169 | 169 | <bind_material> |
170 | 170 | <technique_common> |
171 | | - <instance_material symbol="ref_Mesh" target="#mat_Mesh"/> |
| 171 | + <instance_material symbol="ref_Mesh001" target="#mat_Mesh001" /> |
172 | 172 | </technique_common> |
173 | 173 | </bind_material> |
174 | 174 | </instance_geometry> |
|
177 | 177 | <instance_geometry url="#geometry1"> |
178 | 178 | <bind_material> |
179 | 179 | <technique_common> |
180 | | - <instance_material symbol="ref_Mesh001" target="#mat_Mesh001"/> |
| 180 | + <instance_material symbol="ref_Mesh" target="#mat_Mesh" /> |
181 | 181 | </technique_common> |
182 | 182 | </bind_material> |
183 | 183 | </instance_geometry> |
184 | 184 | </node> |
185 | 185 | </visual_scene> |
186 | 186 | </library_visual_scenes> |
187 | 187 | <scene> |
188 | | - <instance_visual_scene url="#myscene"/> |
| 188 | + <instance_visual_scene url="#myscene" /> |
189 | 189 | </scene> |
190 | 190 | </COLLADA> |
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