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Might need to revert util.h if so
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README.md

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@@ -55,7 +55,7 @@ V 1.51-beta13
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* changed: Now using smart pointers for ClientCommand() to resolve memory leaks
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* changed: Modernised the weapon array code using C++ Array
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* TODO: To add support for Half-Life 25th Anniversary builds as it doesn't support Waypoints being displayed
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* TODO: To add support for Half-Life 25th Anniversary builds as it doesn't support Waypoints being displayed - check v1.441 src code
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* TODO: To allow bots in Op4 use Deagle's Laser Sight to improve its accuracy
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* TODO: To allow the Onos to be more aggressive and devour humans, Gorges to properly attack structures, and to allow Skulks to pounce attack
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* TODO: To allow bots to use first aid mounted on the wall or `func_healthcharger`

dlls/util.h

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@@ -355,7 +355,7 @@ extern void UTIL_LogPrintf(const char* fmt, ...);
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// Sorta like FInViewCone, but for nonmonsters.
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extern float UTIL_DotPoints(const Vector& vecSrc, const Vector& vecCheck, const Vector& vecDir);
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extern void UTIL_StripToken(const char* pKey, char* pDest);// for redundant keynames
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extern void UTIL_StripToken(const char* pKey, char* pDest, int nLen);// for redundant keynames
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// Misc functions
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extern void SetMovedir(entvars_t* pev);

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