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swinslowjmertic
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Update Digital Assets License README.md (#53)
This updates the Digital Assets License README file to address a typo causing angle-bracketed content not to appear. It also updates the language regarding SPDX license IDs since the licenses have now been added to the SPDX License List. Signed-off-by: Steve Winslow <[email protected]> Co-authored-by: John Mertic <[email protected]>
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digital_assets/README.md

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@@ -20,16 +20,16 @@ This license is available to be used by both ASWF and non-ASWF projects.
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## License Notices
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When releasing assets under this license, be sure to replace the angle bracketed sections in the header of the template (<Asset Name>, <Year>, <Asset Owner>) with the applicable information for your asset. You may wish to consult with your own legal counsel if you have questions about the specific details to include.
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When releasing assets under this license, be sure to replace the angle bracketed sections in the header of the template (`<Asset Name>`, `<Year>`, `<Asset Owner>`) with the applicable information for your asset. You may wish to consult with your own legal counsel if you have questions about the specific details to include.
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Assets should include language within their metadata indicating the use of this license and pointing to the full license text using the URL format `https://aswf.io/licenses/aswf_digital_assets_license_vx.y.txt` with `x` being the major version number and `y` being the minor version number. Example below:
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```
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Released under the ASWF Digital Assets License v1.0 (available at https://aswf.io/licenses/aswf_digital_assets_license_v1.1.txt)
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```
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You can also use a license identifier in the custom SPDX "LicenseRef-" format, such as the following. Please note that this license is not currently on the SPDX License List, so this identifier uses the "LicenseRef-" prefix and will not be independently recognized by scanning tools.
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The ASWF Digital Assets licenses have been added to the [SPDX License List](https://spdx.org/licenses) (both [v1.0](https://spdx.org/licenses/ASWF-Digital-Assets-1.0.html) and [v1.1](https://spdx.org/licenses/ASWF-Digital-Assets-1.1.html)), so you can also use a [short-form SPDX License Identifier](https://spdx.dev/ids), such as the following:
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```
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SPDX-License-Identifier: LicenseRef-ASWF-Digital-Assets-1.1
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SPDX-License-Identifier: ASWF-Digital-Assets-1.1
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```

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