From 985c1fca537f3af4b64856bf28c4a7f64d1cbda9 Mon Sep 17 00:00:00 2001 From: lmao Date: Sun, 26 Feb 2017 05:44:26 -0800 Subject: [PATCH 1/4] Anti aim stuff Removed lisp/angel since patched + updated anti aim names --- src/Hacks/antiaim.cpp | 73 ++----------------------------------------- 1 file changed, 3 insertions(+), 70 deletions(-) diff --git a/src/Hacks/antiaim.cpp b/src/Hacks/antiaim.cpp index d1261aab7..3c394c878 100644 --- a/src/Hacks/antiaim.cpp +++ b/src/Hacks/antiaim.cpp @@ -105,7 +105,7 @@ void DoAntiAimY(QAngle& angle, int command_number, bool bFlip, bool& clamp) case AntiAimType_Y::JITTER: yFlip ? angle.y -= 90.0f : angle.y -= 270.0f; break; - case AntiAimType_Y::SIDE: + case AntiAimType_Y::SIDEJITTER: yFlip ? angle.y += 90.f : angle.y -= 90.0f; break; case AntiAimType_Y::BACKWARDS: @@ -114,10 +114,10 @@ void DoAntiAimY(QAngle& angle, int command_number, bool bFlip, bool& clamp) case AntiAimType_Y::FORWARDS: angle.y -= 0.0f; break; - case AntiAimType_Y::LEFT: + case AntiAimType_Y::SIDEWAYS_LEFT: angle.y += 90.0f; break; - case AntiAimType_Y::RIGHT: + case AntiAimType_Y::SIDEWAYS_RIGHT: angle.y -= 90.0f; break; case AntiAimType_Y::STATICAA: @@ -137,58 +137,6 @@ void DoAntiAimY(QAngle& angle, int command_number, bool bFlip, bool& clamp) if (trigger > 100.0f) trigger = 0.0f; break; - case AntiAimType_Y::LISP: - clamp = false; - yFlip ? angle.y += 323210000.0f : angle.y -= 323210000.0f; - break; - case AntiAimType_Y::LISP_SIDE: - clamp = false; - temp = angle.y + 90.0f; - temp_qangle = QAngle(0.0f, temp, 0.0f); - Math::NormalizeAngles(temp_qangle); - temp = temp_qangle.y; - - if (temp > -45.0f) - temp < 0.0f ? temp = -90.0f : temp < 45.0f ? temp = 90.0f : temp = temp; - - temp += 1800000.0f; - angle.y = temp; - break; - case AntiAimType_Y::LISP_JITTER: - clamp = false; - static int jittertimer = -1; - temp = angle.y - 155.0f; - - if (jittertimer == 1) - { - temp = angle.y + 58.0f; - temp += 1800000.0f; - } - - if (bSendPacket) - { - if (jittertimer >= 1) - jittertimer = -1; - jittertimer++; - } - angle.y = temp; - break; - case AntiAimType_Y::ANGEL_BACKWARD: - clamp = false; - angle.y += 36000180.0f; - break; - case AntiAimType_Y::ANGEL_INVERSE: - clamp = false; - angle.y = 36000180.0f; - break; - case AntiAimType_Y::ANGEL_SPIN: - clamp = false; - factor = (globalVars->curtime * 5000.0f); - angle.y = factor + 36000000.0f; - break; - default: - angle.y -= 0.0f; - break; } } @@ -223,21 +171,6 @@ void DoAntiAimX(QAngle& angle, bool bFlip, bool& clamp) case AntiAimType_X::STATIC_DOWN_FAKE: angle.x = bFlip ? -89.0f : 89.0f; break; - case AntiAimType_X::LISP_DOWN: - clamp = false; - angle.x = 1800089.0f; - break; - case AntiAimType_X::ANGEL_DOWN: - clamp = false; - angle.x = 36000088.0f; - break; - case AntiAimType_X::ANGEL_UP: - clamp = false; - angle.x = 35999912.0f; - break; - default: - angle.x -= 0.0f; - break; } } From 6d3a8019217762c12b09f7fd2e80d9e7563622bf Mon Sep 17 00:00:00 2001 From: lmao Date: Sun, 26 Feb 2017 05:46:48 -0800 Subject: [PATCH 2/4] AA update removed lisp updated aa names --- src/ATGUI/Tabs/hvhtab.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/ATGUI/Tabs/hvhtab.cpp b/src/ATGUI/Tabs/hvhtab.cpp index 986baabbf..a95f54516 100644 --- a/src/ATGUI/Tabs/hvhtab.cpp +++ b/src/ATGUI/Tabs/hvhtab.cpp @@ -3,13 +3,12 @@ void HvH::RenderTab() { const char* yTypes[] = { - "SLOW SPIN", "FAST SPIN", "JITTER", "SIDE", "BACKWARDS", "FORWARDS", "LEFT", "RIGHT", "STATIC", "STATIC JITTER", "STATIC SMALL JITTER", // safe - "LISP", "LISP SIDE", "LISP JITTER", "ANGEL BACKWARDS", "ANGEL INVERSE", "ANGEL SPIN" // untrusted + "SLOW SPIN", "FAST SPIN", "JITTER", "SIDEJITTER", "BACKWARDS", "FORWARDS", "SIDEWAYS LEFT", "SIDEWAYS RIGHT", "STATIC", "STATIC JITTER", "STATIC SMALL JITTER", // safe }; const char* xTypes[] = { "UP", "DOWN", "DANCE", "FRONT", // safe - "FAKE UP", "FAKE DOWN", "LISP DOWN", "ANGEL DOWN", "ANGEL UP" // untrusted + "FAKE UP", "FAKE DOWN" // untrusted }; ImGui::Columns(2, NULL, true); From b920a1b760f22982513a85834a9d8f96d235b516 Mon Sep 17 00:00:00 2001 From: lmao Date: Sun, 26 Feb 2017 05:47:43 -0800 Subject: [PATCH 3/4] aa update Removed lisp updated aa names --- src/settings.h | 19 +++++-------------- 1 file changed, 5 insertions(+), 14 deletions(-) diff --git a/src/settings.h b/src/settings.h index c4fd2110a..7c586bf2f 100644 --- a/src/settings.h +++ b/src/settings.h @@ -53,20 +53,14 @@ enum class AntiAimType_Y : int SPIN_SLOW, SPIN_FAST, JITTER, - SIDE, + SIDEJITTER, BACKWARDS, FORWARDS, - LEFT, - RIGHT, + SIDEWAYS_LEFT, + SIDEWAYS_RIGHT, STATICAA, STATICJITTER, - STATICSMALLJITTER, - LISP, - LISP_SIDE, - LISP_JITTER, - ANGEL_BACKWARD, - ANGEL_INVERSE, - ANGEL_SPIN + STATICSMALLJITTER }; enum class AntiAimType_X : int @@ -76,10 +70,7 @@ enum class AntiAimType_X : int DANCE, FRONT, STATIC_UP_FAKE, - STATIC_DOWN_FAKE, - LISP_DOWN, - ANGEL_DOWN, - ANGEL_UP + STATIC_DOWN_FAKE }; enum class ChamsType : int From a8a65cceae68312a12236e439946871a37728312 Mon Sep 17 00:00:00 2001 From: lmao Date: Mon, 27 Feb 2017 07:51:22 -0800 Subject: [PATCH 4/4] Update antiaim.cpp --- src/Hacks/antiaim.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/Hacks/antiaim.cpp b/src/Hacks/antiaim.cpp index 3c394c878..43ba975b8 100644 --- a/src/Hacks/antiaim.cpp +++ b/src/Hacks/antiaim.cpp @@ -230,12 +230,6 @@ void AntiAim::CreateMove(CUserCmd* cmd) if (!ValveDSCheck::forceUT && (*csGameRules) && (*csGameRules)->IsValveDS()) { - if (Settings::AntiAim::Yaw::type >= AntiAimType_Y::LISP) - Settings::AntiAim::Yaw::type = AntiAimType_Y::SPIN_SLOW; - - if (Settings::AntiAim::Yaw::typeFake >= AntiAimType_Y::LISP) - Settings::AntiAim::Yaw::typeFake = AntiAimType_Y::SPIN_SLOW; - if (Settings::AntiAim::Pitch::type >= AntiAimType_X::STATIC_UP_FAKE) Settings::AntiAim::Pitch::type = AntiAimType_X::STATIC_UP; }