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This repository was archived by the owner on May 21, 2025. It is now read-only.
This repository was archived by the owner on May 21, 2025. It is now read-only.

Flatpak build generates as many patched versions of a game as there are patches to apply (IPS format) #54

@bitrot-alpha

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@bitrot-alpha

Scenario: I download a pack of related patches (IPS format) for a game. Each one is like an ActionReplay code, it does one thing. I open Flips GUI and select the patches I want applied through the dialog box, then select ONE file for patching. The result: 3 different files are generated, each named like the patch name, and with different checksums for each.

Shouldn't the intended operation (for IPS format) be that several patches are applied to the game at once, and ONE file is generated as a result? Or is that not supported behavior?

I'm using Fedora 36 with the Flatpak build if that is relevant.

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