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Enhanced HUD crosshairs are unintuitively offset #526

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@Dylan-Dog-Nightmare

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As far as I can tell, this is accurate to the XBLA port, but unhelpful in the actual game and not separable from the main Enhanced HUD plugin. Most notable is the SPNKR's left-leaning crosshair, but there are other puzzling things such as the Fusion Cannon's crosshair being ever so slightly higher than it should be.
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This makes even less sense in M1, which has no relation to the XBLA port of 2 and should not suffer from these issues even from an accuracy/preservation standpoint.

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