I created a net map that seems to be causing memory leaks, but only when it's played in multiplayer. It runs fine solo. It has a bunch of new textures in the merged file and has complex geometry. Everyone who has tried it crashes were during the first few minutes (they all had wildly different specs with a mix of with and without Steam). I did a test at home with two computers (one running via Steam and the other not). When the host was running without Steam, it crashed. I'm not sure if Steam is related.
When Ship Hits the Fan.sceA.zip
I created a net map that seems to be causing memory leaks, but only when it's played in multiplayer. It runs fine solo. It has a bunch of new textures in the merged file and has complex geometry. Everyone who has tried it crashes were during the first few minutes (they all had wildly different specs with a mix of with and without Steam). I did a test at home with two computers (one running via Steam and the other not). When the host was running without Steam, it crashed. I'm not sure if Steam is related.
When Ship Hits the Fan.sceA.zip