Commit ef12989
Fix multibyte UTF-8 (Cyrillic) rendering in drawText
Make drawText rune-aware: size using runewidth.StringWidth and iterate
over runes instead of bytes so multibyte characters render in a single
cell instead of being split into invalid byte fragments. Add a
regression test for Cyrillic node and edge labels.
Co-authored-by: Junie <junie@jetbrains.com>1 parent fba8b40 commit ef12989
2 files changed
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