**Describe the bug** If the game is then resized and auto scale is false, then notifications won't be centered. **Additional context / possible fixes** A fix is to slightly change internal API to bind to `sceneService.prefWidthProperty()` Start from `NotificationServiceProvider, L47`. https://github.com/AlmasB/FXGL/blob/43a1a24ac82b03ed733734c2c35ececb0bf5c4e2/fxgl-ui/src/main/kotlin/com/almasb/fxgl/notification/impl/NotificationServiceProvider.kt#L45-L50