Describe the bug
Before #51, mouse enabled state was preserved between menus, now it isn't, this is because of
which was mistakenly thought to be a bugfix on my testing a misjudgement on whether the mouse should be enabled
Bug can be mitigated by enabling "Use virtual cursor", this option just modifies how real mice interact with the game, it leaves the Touchpad intact and alone, or well it should've.
The log file and images/videos
Current behaviour
https://github.com/user-attachments/assets/6a3c7cf1-755b-4d43-90d4-a82ce38528e9
Correct behaviour
https://github.com/user-attachments/assets/bf2ff7a6-50ae-4d59-a124-1d4a643ee3c9
Steps To Reproduce
1. Ensure "Use virtual mouse" is disabled
Expected Behavior
Refer to the video
Platform
- Device model: All of them
- CPU architecture: All of them
- Android version: All of them
- Amethyst version: Since 7fe42302b61cb0f71e1ec550bb387dbb757db31d
Anything else?
This report was made by @NotOnSoul in the discord
Describe the bug
Before #51, mouse enabled state was preserved between menus, now it isn't, this is because of
Amethyst-Android/app_pojavlauncher/src/main/java/net/kdt/pojavlaunch/customcontrols/mouse/AndroidPointerCapture.java
Line 74 in 7f79283
Bug can be mitigated by enabling "Use virtual cursor", this option just modifies how real mice interact with the game, it leaves the Touchpad intact and alone, or well it should've.
The log file and images/videos
Current behaviour
https://github.com/user-attachments/assets/6a3c7cf1-755b-4d43-90d4-a82ce38528e9
Correct behaviour
https://github.com/user-attachments/assets/bf2ff7a6-50ae-4d59-a124-1d4a643ee3c9
Steps To Reproduce
Expected Behavior
Refer to the video
Platform
Anything else?
This report was made by @NotOnSoul in the discord