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Copy path0380-insert-delete-getrandom-o1.py
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62 lines (48 loc) · 1.55 KB
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# https://leetcode.com/problems/insert-delete-getrandom-o1/submissions/
# O(1) - Time
# O(n) - Space
# Idea:
# Keep nums array and pos hashmap
# When adding append to end and add index to hashmap
# When removing swap the val with last item
# Pop the last item
from random import randint
class RandomizedSet:
def __init__(self):
"""
Initialize your data structure here.
"""
self.nums = []
self.pos = {}
def insert(self, val: int) -> bool:
"""
Inserts a value to the set. Returns true if the set did not already contain the specified element.
"""
if val not in self.nums:
self.nums.append(val)
self.pos[val] = len(self.nums)-1
return True
return False
def remove(self, val: int) -> bool:
"""
Removes a value from the set. Returns true if the set contained the specified element.
"""
if val in self.nums:
last = self.nums[-1]
idx = self.pos[val]
self.pos[last] = idx
self.nums[idx] = last
self.nums.pop()
del self.pos[val]
return True
return False
def getRandom(self) -> int:
"""
Get a random element from the set.
"""
return self.nums[randint(0, len(self.nums)-1)]
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()