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Merge pull request #78 from AppsFlyerSDK/releases/6.x.x/6.2.x/6.2.5
Releases/6.x.x/6.2.x/6.2.5
2 parents 1691300 + a0bb9b1 commit f0db23c

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Assets/AppsFlyer/AppsFlyer.cs

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@@ -7,7 +7,7 @@ namespace AppsFlyerSDK
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public class AppsFlyer : MonoBehaviour
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{
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public static readonly string kAppsFlyerPluginVersion = "6.2.41";
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public static readonly string kAppsFlyerPluginVersion = "6.2.5";
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public static string CallBackObjectName = null;
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private static EventHandler onRequestResponse;
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private static EventHandler onInAppResponse;

Assets/AppsFlyer/AppsFlyerObject.prefab

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m_GameObject: {fileID: 7315102894599890749}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a199002c7a1cb448fa164210c4b756d6, type: 3}
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m_Script: {fileID: 11500000, guid: 2a2ec6ba1ee8b48749524f015ed572a6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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devKey:

Assets/AppsFlyer/AppsFlyeriOS.cs

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@@ -144,6 +144,7 @@ public static void setIsDebug(bool isDebug)
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/// Set this flag to true, to collect the current device name(e.g. "My iPhone"). Default value is false.
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/// </summary>
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/// <param name="shouldCollectDeviceName">boolean shouldCollectDeviceName.</param>
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[System.Obsolete("This is deprecated")]
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public static void setShouldCollectDeviceName(bool shouldCollectDeviceName)
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{
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#if !UNITY_EDITOR

Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml

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</androidPackages>
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<iosPods>
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<iosPod name="AppsFlyerFramework" version="6.2.4" minTargetSdk="8.0">
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<iosPod name="AppsFlyerFramework" version="6.2.5" minTargetSdk="8.0">
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</iosPod>
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</iosPods>
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CHANGELOG.md

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# Versions
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## v6.2.5
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* Update iOS SDK version - 6.2.5
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* Deprecated setShouldCollectDeviceName
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* AttributionObject to handle DeepLink
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## v6.2.41
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* Fix Skad issue

README.md

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### <a id="plugin-build-for"> This plugin is built for
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- Android AppsFlyer SDK **v6.2.0**
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- iOS AppsFlyer SDK **v6.2.4**
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- iOS AppsFlyer SDK **v6.2.5**
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deploy/build_unity_package.sh

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@@ -4,7 +4,7 @@ echo "Start Build for appsflyer-unity-plugin.unitypackage"
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DEPLOY_PATH=outputs
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UNITY_PATH="/Applications/Unity/Unity.app/Contents/MacOS/Unity"
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PACKAGE_NAME="appsflyer-unity-plugin-6.2.41.unitypackage"
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PACKAGE_NAME="appsflyer-unity-plugin-6.2.5.unitypackage"
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mkdir -p $DEPLOY_PATH
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Assets \
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$PWD/$DEPLOY_PATH/$PACKAGE_NAME \
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-quit \
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&& echo "package exported successfully to outputs/appsflyer-unity-plugin-6.2.41.unitypackage" \
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&& echo "package exported successfully to outputs/appsflyer-unity-plugin-6.2.5.unitypackage" \
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|| echo "Failed to export package. See create_unity_core.log for more info."
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deploy/strict_mode_build_package.sh

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@@ -5,7 +5,7 @@ echo "Start Build for appsflyer-unity-plugin.unitypackage. Strict Mode."
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DEPLOY_PATH=outputs
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UNITY_PATH="/Applications/Unity/Unity.app/Contents/MacOS/Unity"
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PACKAGE_NAME="appsflyer-unity-plugin-strict-mode-6.2.41.unitypackage"
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PACKAGE_NAME="appsflyer-unity-plugin-strict-mode-6.2.5.unitypackage"
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mkdir -p $DEPLOY_PATH
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echo "Changing AppsFlyerFramework to Strict Mode"
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Assets \
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$PWD/$DEPLOY_PATH/$PACKAGE_NAME \
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-quit \
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&& echo "package exported successfully to outputs/appsflyer-unity-plugin-strict-mode-6.2.41.unitypackage" \
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&& echo "package exported successfully to outputs/appsflyer-unity-plugin-strict-mode-6.2.5.unitypackage" \
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|| echo "Failed to export package. See create_unity_core.log for more info."
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