Since Aseprite v1.3-rc5 you have this json global namespace. It
provides a couple of functions to decode JSON objects from strings to
Lua objects/tables and vice versa.
local jsonObj = json.decode(jsonText)Parses the given jsonText and returns a Lua table-like object
jsonObj that represents the given data.
Examples:
local obj = json.decode('{"a":true,"b":5,"c":[1,3,9]}')
assert(#obj == 3)
assert(obj.a == true)
assert(obj.b == 5)
assert(#obj.c == 3)
assert(obj.c[1] == 1)
assert(obj.c[2] == 3)
assert(obj.c[3] == 9)local text = json.encode(luaTable)
local text = json.encode(jsonObj) -- same as tostring(jsonObj)Converts the given Lua-table into a JSON text.
Example:
local text = json.encode({ a=4, b=true, c="name", d={1,8,{a=2}} })
assert(text == '{"a": 4, "b": true, "c": "name", "d": [1, 8, {"a": 2}]}')