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main.c
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127 lines (105 loc) · 3.58 KB
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/**************************************************************************//**
* @file main.c
* @brief Unit test example using Unity
* @version V1.0.0
* @date 04. June 2024
******************************************************************************/
/*
* Copyright (c) 2017-2023 ARM Limited. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "RTE_Components.h"
#include CMSIS_device_header
#include "cmsis_os2.h"
#ifdef RTE_Compiler_EventRecorder
#include "EventRecorder.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include "unity.h"
/* Application function to test */
static int my_sum(int a, int b) {
return a + b;
}
/*============= UNIT TESTS ============== */
/* Called in RUN_TEST before executing test function */
void setUp(void) {
// set stuff up here
}
/* Called in RUN_TEST after executing test function */
void tearDown(void) {
// clean stuff up here
}
/* Testing summation of positive integers */
static void test_my_sum_pos(void) {
const int sum = my_sum(1, 1);
TEST_ASSERT_EQUAL_INT(2, sum);
}
/* Testing summation of negative integers */
static void test_my_sum_neg(void) {
const int sum = my_sum(-1, -1);
TEST_ASSERT_EQUAL_INT(-2, sum);
}
/* Testing summation of zeros */
static void test_my_sum_zero(void) {
const int sum = my_sum(0, 0);
TEST_ASSERT_EQUAL_INT(0, sum);
}
/* Failing test with incorrect summation value */
static void test_my_sum_fail(void) {
const int sum = my_sum(1, -1);
/* Unity does not have a built-in “expected to fail” annotation.
The manual result check allows to pass the CI test which is searching for the "FAIL" string.
*/
if (sum !=0){
TEST_FAIL_MESSAGE("Expected false-positive pattern");
}
}
/*---------------------------------------------------------------------------
* Application main thread
*---------------------------------------------------------------------------*/
static void app_main (void *argument) {
(void)argument;
printf("---[ UNITY BEGIN ]---\n");
UNITY_BEGIN();
RUN_TEST(test_my_sum_pos);
RUN_TEST(test_my_sum_neg);
RUN_TEST(test_my_sum_fail);
RUN_TEST(test_my_sum_zero);
const int result = UNITY_END();
printf("---[ UNITY END ]---\n");
osThreadExit();
}
/*---------------------------------------------------------------------------
* Application initialization
*---------------------------------------------------------------------------*/
static void app_initialize (void) {
osThreadNew(app_main, NULL, NULL);
}
/*---------------------------------------------------------------------------
* C main
*---------------------------------------------------------------------------*/
int main (void) {
#if defined(RTE_Compiler_EventRecorder) && \
(defined(__MICROLIB) || \
!(defined(RTE_CMSIS_RTOS2_RTX5) || defined(RTE_CMSIS_RTOS2_FreeRTOS)))
EventRecorderInitialize(EventRecordAll, 1U);
#endif
osKernelInitialize(); // Initialize CMSIS-RTOS2
app_initialize(); // Initialize application
osKernelStart(); // Start thread execution
for (;;) {}
}