Is it possible create a feature when we start the bot to check if there is an account active on each instance if yes then it would resume the account then force a menu delete on startup (i'm assuming this is easier than trying to figure out where the script left off) to prevent that account from being stuck on people's friend list.
If not is it possible to make the bot to only start a new game instance when first initializing and if the game crashes or user restarts the mumu instance it will remain where it left off with the script broken until a manual script reload.
edit* also restarts with a new game instance if it reaches the end of the script after it unfriends everyone or menu deletes obv
Is it possible create a feature when we start the bot to check if there is an account active on each instance if yes then it would resume the account then force a menu delete on startup (i'm assuming this is easier than trying to figure out where the script left off) to prevent that account from being stuck on people's friend list.
If not is it possible to make the bot to only start a new game instance when first initializing and if the game crashes or user restarts the mumu instance it will remain where it left off with the script broken until a manual script reload.
edit* also restarts with a new game instance if it reaches the end of the script after it unfriends everyone or menu deletes obv