| title | description |
|---|---|
Creator Store |
The Creator Store is where you can find all assets for public use in your experiences. |
import ToolboxFindUse from '../includes/studio/toolbox-find-use.md'
The Creator Store features assets made by Roblox and the Roblox community for the community to use within their experiences, including models, images, meshes, audio, fonts, videos, and plugins.
You can create and distribute models, images, meshes, plugins, and audio files to the Creator Store for others to use as long as you are the original creator, and it adheres to Roblox's Community Rules and Terms of Use. If you have a seller account, you can also sell your plugins to other creators.
To maintain community safety, Roblox may terminate accounts that publish spam or assets with malicious or obfuscated code.Roblox performs both human and automated asset moderation on a proactive and reactive basis to ensure assets adhere to the Community Rules, Terms of Use, and Digital Millennium Copyright Act (DMCA). If any asset violates these moderation policies, such as including discriminatory or adult content, the moderation team flags and removes the asset to protect users from harmful or non-compliant content. This process generally happens within a few hours after you upload the asset.
In addition, the Creator Store restricts use of the following practices to ensure asset safety:
- Obscuring engine features within scripts, including LuaVMs,
Global.LuaGlobals.getfenv(), andGlobal.LuaGlobals.setfenv(). - Requiring remote assets, including
Global.RobloxGlobals.require(assetId),Global.LuaGlobals.loadstring(),Class.InsertService:LoadAsset(), andClass.ModuleScript.LinkedSource. Assets that may look useful on the surface could load another "virus" asset at runtime. - Including obfuscated code. For publicly-shared assets, it's important for creators to understand what they are putting into their experiences. If code is obfuscated, creators cannot trust that the script is only doing what it should be doing.
The Creator Store is available on the web and directly inside Studio's Toolbox. To open it in Studio, navigate to the View tab and click Toolbox. The Creator Store tab is shown by default.
With millions of assets available, it's helpful to narrow the search results to find exactly what you are looking for. To browse and use assets:
In addition to being able to distribute more of each asset type, verifying your account ensures that you are eligible to distribute audio assets and that your assets are visible to creators, as the default option for discoverability for assets on the Creator Store is reserved for verified accounts. In order to verify your account, you must:
- Be at least 13 years of age.
- Have a government-issued photo ID with your picture on it, such as a driver's license, passport, or residency permit.
- Have a mobile device with a camera that can take photos of your face and ID.
For information on how to verify your account either through a government-issued ID or through a phone number, see account verification.
Phone number verification is not sufficient to sell priced assets on the Creator Store. To sell priced assets, you need to verify with a government ID and create a seller account. For more information, see Sell on the Creator Store.
Distributing to the Creator Store is the only way to make your assets publicly available to all users to use within their own experiences in Studio. You can distribute any mesh or image that you have imported through the Asset Manager, or any model, plugin, or audio assets that you have uploaded to your inventory.
Every asset that you import must adhere to the Community Rules and Terms of Use, and respect the DMCA guidelines regarding copyright. In addition, there are limits on the number of assets you can distribute per 30 days, depending on whether you've verified your account:
| Mesh assets | Image assets | Model assets | Audio assets | Plugins | |
|---|---|---|---|---|---|
| Verified account | 200 | 200 | 200 | 100 | 10 |
| Unverified account | 10 | 10 | 10 | 10 | 2 |
You can also choose to sell plugins on the Creator Store for United States Dollars (USD). Roblox offers a market-leading revenue share for these sales, as only taxes and payment processing fees are deducted. Note that you can only set USD pricing for plugins through the Creator Dashboard.
To distribute an asset through the Creator Dashboard:
- In the horizontal navigation, select Development Items. All assets you have previously imported display within their respective category.
- Select the asset that you want to distribute. The asset's Configure page displays.
- In the Configure ⟩ Distribution section, toggle on Distribute on Creator Store.
- If you have a seller account and are distributing a plugin, set a price in USD for the asset in the USD Pricing field. If you keep the default value of Free, the asset will be free to all creators.
- If you are ID or phone verified, add up to 5 supplementary thumbnails for your asset.
- Click the Save button.
- If you are distributing an audio asset for the first time, enable all legal agreements, then click the Submit button. The asset will become public and visible to everyone within the Creator Store, provided it adheres to the moderation rules.
You can upload assets directly in Studio from the Toolbox or Explorer window. However, you must complete the process on the Creator Dashboard to list an asset for sale on the Creator Store, distribute audio assets, or set a USD price for a plugin.
Assuming the asset is in your [inventory](../projects/assets/toolbox.md#inventory) and you want to distribute it in the Creator Store:-
In the Toolbox, select the Creations tab. All assets you have previously imported display within the chosen category.
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Right-click the asset you'd like to distribute and select Edit Asset.
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In the Asset Configuration window that opens, confirm and/or update asset details such as Title and Description.
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Click Save. Once the asset has uploaded, click the dashboard link formatted as
https://create.roblox.com/dashboard/creations/store/.../configure. -
In the browser window that opens, follow the instructions through the Creator Dashboard.
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In the Explorer window, right-click the asset you'd like to distribute and select Save / Export ⟩ Save to Roblox... from the contextual menu.
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In the Asset Configuration window that opens, confirm and/or update asset details such as Title and Description. Additionally:
- For Content Type, make sure Development Item is selected.
- For Asset Category, select Model.
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If you need to overwrite a previously-uploaded asset with a new version, click Overwrite an existing asset... in the bottom-left of the configuration window.
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Click Save. Once the asset has uploaded, click the dashboard link formatted as
https://create.roblox.com/dashboard/creations/store/.../configure. -
In the browser window that opens, follow the instructions through the Creator Dashboard.

