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OpenGLProject.sln
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38 lines (38 loc) · 1.89 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31613.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGLProject", "OpenGLProject\OpenGLProject.vcxproj", "{BF750055-6D84-416B-B001-E330D4C2CC84}"
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "MurderMystery", "MurderMystery\MurderMystery.vdproj", "{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BF750055-6D84-416B-B001-E330D4C2CC84}.Debug|x64.ActiveCfg = Debug|x64
{BF750055-6D84-416B-B001-E330D4C2CC84}.Debug|x64.Build.0 = Debug|x64
{BF750055-6D84-416B-B001-E330D4C2CC84}.Debug|x86.ActiveCfg = Debug|Win32
{BF750055-6D84-416B-B001-E330D4C2CC84}.Debug|x86.Build.0 = Debug|Win32
{BF750055-6D84-416B-B001-E330D4C2CC84}.Release|x64.ActiveCfg = Release|x64
{BF750055-6D84-416B-B001-E330D4C2CC84}.Release|x64.Build.0 = Release|x64
{BF750055-6D84-416B-B001-E330D4C2CC84}.Release|x86.ActiveCfg = Release|Win32
{BF750055-6D84-416B-B001-E330D4C2CC84}.Release|x86.Build.0 = Release|Win32
{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}.Debug|x64.ActiveCfg = Debug
{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}.Debug|x86.ActiveCfg = Debug
{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}.Debug|x86.Build.0 = Debug
{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}.Release|x64.ActiveCfg = Release
{64AA8E47-D3C9-4F5A-A0CF-7827C5B6A685}.Release|x86.ActiveCfg = Release
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3C3D939F-1C4C-4C28-81B1-CFB0B89AF424}
EndGlobalSection
EndGlobal