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Description
What are contexts?
Contexts will be different rendering surfaces, these surfaces should be rendered in layers.
Ex: You can still see the game context behind the pause menu context.
Needs/wants:
Be able to change and focus contexts easily
Allow for layering of different contexts
Transparency between contexts
Hide, show, remove contexts
Have a bottom context (log output or black screen)
Only the contexts that are on top in a certain area receive a click event
Related Issues:
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