11To do for each release
22----------------------
33
4- 1 ) Update version numbers in ` CMakeLists.txt `
5- 2 ) Update savefile version, bonefile version or highscore version, as appropriate
6- 3 ) Push a git tag to ` master ` in the format ` v051 ` (use the same number as the new version number entered in ` CMakeLists.txt ` )
4+ 1 ) Pull from master
5+ 2 ) Update version numbers in ` CMakeLists.txt `
6+ 3 ) Update savefile version, bonefile version or highscore version, as appropriate
7+ 4 ) Push a git tag to ` master ` in the format ` v053 ` (use the same number as the new version number entered in ` CMakeLists.txt ` )
78
89A zip file should appear later, on the release page. The binary is compiled with static linking, therefore, no dynamic link libraries are shipped.
910
@@ -15,7 +16,7 @@ Old instructions for posterity
1516
1617### Things to change around in the code:
1718
18- - Update the IVAN version number in the root CMakeLists.txt from 0.50.9 to 0.51 , depending on what the next version is
19+ - Update the IVAN version number in the root CMakeLists.txt from 0.52 to 0.53 , depending on what the next version is
1920 - Search for "increment" in the project files and increment the number associated with the bone files, savefiles and high score versions etc
2021 - Update this file (releasing.md) to the _ next_ release number with the instructions for the next release
2122
@@ -28,7 +29,7 @@ Old instructions for posterity
2829
2930### Include the following files in a zip folder for each release:
3031
31- ** Folder: IvanWin051 **
32+ ** Folder: IvanWin053 **
3233
3334** Files = 12**
3435
@@ -47,18 +48,21 @@ Old instructions for posterity
4748
4849** Subfolder: Graphics**
4950
50- ** Files = 16 **
51+ ** Files = 19 **
5152
5253 - Char.png
54+ - Char-outlined.png
5355 - Cursor.png
5456 - Effect.png
5557 - Enner.png
5658 - Font.png
5759 - FOW.png
5860 - GLTerra.png
5961 - Humanoid.png
62+ - Humanoid-outlined.png
6063 - Icon.bmp
6164 - Item.png
65+ - Item-outlined.png
6266 - IVlad.png
6367 - Menu.png
6468 - OLTerra.png
@@ -101,7 +105,9 @@ Old instructions for posterity
101105
102106** Leave only dungeon data files in here**
103107
104- ### Then commit changes, with the release tag v051
108+ ** Subfolder: Script\sound**
109+
110+ ### Then commit changes, with the release tag v053
105111Tag can be appended to latest commit
106112
107113### Push changes
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