I'm currently writing a voxel terrain generator (shush), and naturally I'm using perlin noise for that. Your crate has a very nice API, and thanks to its simplicity, converting most of the methods into const methods should be fairly straightforward.
I'd be glad to PR this myself, if you'd like.
I'm currently writing a voxel terrain generator (shush), and naturally I'm using perlin noise for that. Your crate has a very nice API, and thanks to its simplicity, converting most of the methods into
constmethods should be fairly straightforward.I'd be glad to PR this myself, if you'd like.