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1 | | -<?xml version="1.0" encoding="utf-8"?> |
2 | | -<root> |
3 | | - <!-- |
4 | | - Microsoft ResX Schema |
5 | | - |
6 | | - Version 2.0 |
7 | | - |
8 | | - The primary goals of this format is to allow a simple XML format |
9 | | - that is mostly human readable. The generation and parsing of the |
10 | | - various data types are done through the TypeConverter classes |
11 | | - associated with the data types. |
12 | | - |
13 | | - Example: |
14 | | - |
15 | | - ... ado.net/XML headers & schema ... |
16 | | - <resheader name="resmimetype">text/microsoft-resx</resheader> |
17 | | - <resheader name="version">2.0</resheader> |
18 | | - <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
19 | | - <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
20 | | - <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
21 | | - <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
22 | | - <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
23 | | - <value>[base64 mime encoded serialized .NET Framework object]</value> |
24 | | - </data> |
25 | | - <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
26 | | - <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
27 | | - <comment>This is a comment</comment> |
28 | | - </data> |
29 | | - |
30 | | - There are any number of "resheader" rows that contain simple |
31 | | - name/value pairs. |
32 | | - |
33 | | - Each data row contains a name, and value. The row also contains a |
34 | | - type or mimetype. Type corresponds to a .NET class that support |
35 | | - text/value conversion through the TypeConverter architecture. |
36 | | - Classes that don't support this are serialized and stored with the |
37 | | - mimetype set. |
38 | | - |
39 | | - The mimetype is used for serialized objects, and tells the |
40 | | - ResXResourceReader how to depersist the object. This is currently not |
41 | | - extensible. For a given mimetype the value must be set accordingly: |
42 | | - |
43 | | - Note - application/x-microsoft.net.object.binary.base64 is the format |
44 | | - that the ResXResourceWriter will generate, however the reader can |
45 | | - read any of the formats listed below. |
46 | | - |
47 | | - mimetype: application/x-microsoft.net.object.binary.base64 |
48 | | - value : The object must be serialized with |
49 | | - : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
50 | | - : and then encoded with base64 encoding. |
51 | | - |
52 | | - mimetype: application/x-microsoft.net.object.soap.base64 |
53 | | - value : The object must be serialized with |
54 | | - : System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
55 | | - : and then encoded with base64 encoding. |
56 | | -
|
57 | | - mimetype: application/x-microsoft.net.object.bytearray.base64 |
58 | | - value : The object must be serialized into a byte array |
59 | | - : using a System.ComponentModel.TypeConverter |
60 | | - : and then encoded with base64 encoding. |
61 | | - --> |
| 1 | +<root> |
62 | 2 | <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
63 | 3 | <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
64 | 4 | <xsd:element name="root" msdata:IsDataSet="true"> |
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