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Releases: Aurora-RGB/Aurora

v77

01 Nov 17:53

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v77
  • Reverted asus optimizations. Should be similar to v65
  • Added RGB.NET.Logitech controller. This might have many wrong key mappings for now but should work after sleep. Feedbacks needed.

Full Changelog: v76...v77

v76

17 Oct 22:38

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v76
  • Fixed aura sdk device
  • Added option to choose which key to use for unknown keys for OpenRGB

This is a hotfix for the previous version, fixing some errors in both features

Full Changelog: v74...v76

v74

13 Oct 18:39

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v74
  • Fixed Solid Fill Layer not rendering at start
  • Slightly reduced launch time

Full Changelog: v73...v74

v73

07 Oct 21:21

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v73

Notes

  • C# scripting is broken with .Net 6. If you were using your own custom scripts message me on discord, let's see what we can do. Voron's scripts are added by default.
  • Temporarily removed SoundBlasterX controller. This was causing problems for many people.
  • Minimum Windows version is now Windows 10 1803

Features

  • Aurora now uses .Net 6. This should bring overall better performance and compatibility with newer machines.
  • Added device calibration. Currently only OpenRGB devices are supported.
  • Device connections are now asynchronous. With this, device connections won't block the UI from loading.
  • Added "Disable ChromaSDK Device Control" to Razer Chroma page. Use this if you are using Razer devices with OpenRGB.
  • Added transparency option to Razer Layer. This is hidden under overrides.
  • Added "Additional Mouse Light" mappings for chroma integration
  • Support of Bloody full size KB (B810r, B975) by @00svd00 in #79
  • Window location is now remembered between launches

Optimizations

  • Optimized all color creations. This is a good optimization on many cases.
  • Fully optimized Razer Chroma Layer.
  • Optimized empty layer additions.

Fixes

  • Fix a case where Chroma media sessions not being detected while you have multiple medias on Chrome
  • Fix hardware monitors can throw exception while they are accessed multiple times
  • Fix csgo kills layer throwing exceptions if you got too much kills without dying
  • Fix concurrent modification error of animation layer with key press trigger

Full Changelog: https://github.com/Aurora-RGB/Aurora/compare/v65..v73

v72

18 Sep 14:08

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v72 Pre-release
Pre-release

New Features

  • Support of Bloody full size KB (B810r, B975) by @00svd00 in #79
  • Added "Additional Mouse Light" mappings for chroma integration
  • Optimized inactive memory usage of previously optimized layers

Fixes

  • Changed OS targeting to actually Windows 10
  • Fix concurrent modification error of animation layer with key press trigger
  • Fix chroma 'disable device control' throwing error
  • Fix elite dangerous profile throwing error
  • Fix Corsair strafe mk2 logo mapped wrong

Full Changelog: v70...v72

v70

14 Sep 21:55

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v70 Pre-release
Pre-release

New Features

  • Added transparency option to Razer Layer. This is hidden under overrides.
  • Added "Disable ChromaSDK Device Control" to Razer Chroma page

Fixes

  • Fixed Razer Layer colors
  • Fixed Yeelight crashing if updating the color too frequently
  • Updated BetterDiscord script

Full Changelog: v69...v70

v69

10 Sep 13:52

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v69 Pre-release
Pre-release
  • Try to fix logitech index error
  • YeeLight updates are now async (probably faster)

Full Changelog: v68...v69

v68

08 Sep 21:35

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v68 Pre-release
Pre-release

Big Change!

  • This new version now uses .Net 6. Previously it used .Net 4.8. Because of this you might have to install .net 6 runtime, windows will help you with that after update.
  • Minimum Windows version is now Windows 10 1803
  • Removed SoundBlasterX controller. This was causing problems for many people.
  • C# scripting is broken with .Net 6. If you were using your own custom scripts message me on discord, let's see what we can do. Voron's scripts are added by default.

What's Changed

  • Add G6-G9 keys and Nameplate to OpenRGBKeyNames. by @wfowler1 in #75
  • Fully optimized razer layer.
  • Device connections are now asynchronous. With this, device connections won't block the IO from loading.

New Contributors

Full Changelog: v65...v68

v65

28 Aug 18:23

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v65

Features

  • Added MediaInfo properties. You can now see Window's media API properties, like a media is playing etc.
  • Improved all away effect performance

Fixes

  • Fixed AmbiLight layer throwing exception while moving the freeform layer.
  • Fixed Starfall away effect becoming transparent
  • Fixed some profiles not able to be imported, like on machine with French locale

Full Changelog: v64...v65

v64

19 Aug 16:33

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v64
  • Added z-index support for layout keys
  • Improved G213 layout with z-index
  • Fixed Clevo and AtmoOrb devices
  • Added 3 zone Clevo layout
  • Updated Cooler Master SDK. Not sure if helps anyone

Full Changelog: v63...v64