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92 lines (75 loc) · 1.78 KB
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QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++11
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
activeobejct.cpp \
background.cpp \
commonobeject.cpp \
entitybase.cpp \
gamemenu.cpp \
gamescence.cpp \
inactiveobject.cpp \
livingentity.cpp \
main.cpp \
menuwindow.cpp \
moveentity.cpp \
permanentobejct.cpp \
playentity.cpp \
playeritem.cpp
HEADERS += \
GameSettings.h \
GameSettings.h \
activeobejct.h \
background.h \
commonobeject.h \
entitybase.h \
gamemenu.h \
gamescence.h \
inactiveobject.h \
livingentity.h \
menuwindow.h \
moveentity.h \
permanentobejct.h \
playentity.h \
playeritem.h
FORMS += \
gamescence.ui \
gamemenu.ui \
menuwindow.ui
TRANSLATIONS += \
untitled_zh_CN.ts
untitled_zh_CN.ts
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
DISTFILES +=
RESOURCES += \
resource.qrc
HEADERS += \
GameSettings.h \
entitybase.h \
gamemenu.h \
gamescence.h \
livingentity.h \
menuwindow.h \
moveentity.h \
playentity.h \
playeritem.h
FORMS += \
gamescence.ui \
gamemenu.ui \
menuwindow.ui
TRANSLATIONS += \
untitled_zh_CN.ts
untitled_zh_CN.ts
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
DISTFILES +=
RESOURCES += \
resource.qrc