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biome_gulf_of_carpentaria.lua
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executable file
·123 lines (103 loc) · 2.22 KB
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-- mods/australia/biome_gulf_of_carpentaria.lua
local biome_name = "gulf_of_carpentaria"
local node_top = "default:dirt_with_dry_grass"
minetest.register_biome({
name = biome_name,
--node_dust = "",
node_top = node_top,
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:sandstone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
node_river_water = "australia:muddy_river_water_source",
y_min = 4,
y_max = 35,
heat_point = 75,
humidity_point = 55,
})
--
-- Register ores
--
-- All mapgens except singlenode
-- Blob ore first to avoid other ores inside blobs
-- Copper
minetest.register_ore({
ore_type = "blob",
ore = "default:stone_with_copper",
wherein = {"default:stone"},
clust_scarcity = 44 * 44 * 44,
clust_size = 8,
biomes = {"gulf_of_carpentaria"},
y_min = -64,
y_max = 0,
noise_threshold = 1,
noise_params = {
offset = 0,
scale = 3,
spread = {x = 16, y = 16, z = 16},
seed = 890,
octaves = 3,
persist = 0.6
},
})
--
-- Decorations
--
-- Grasses
aus.biome_register_grass_decorations(
{
{0, 0.06, 3},
{0.015, 0.045, 2},
{0.03, 0.03, 1},
},
biome_name, node_top, "default:grass_", 4, 9
)
-- Dry grasses
aus.biome_register_grass_decorations(
{
{0.01, 0.05, 5},
{0.03, 0.03, 4},
{0.05, 0.01, 3},
{0.07, -0.01, 2},
{0.09, -0.03, 1},
},
biome_name, node_top, "default:dry_grass_", 7, 35
)
-- Mitchell Grass
minetest.register_decoration({
deco_type = "simple",
place_on = {node_top},
sidelen = 80,
fill_ratio = 0.05,
biomes = {biome_name},
y_min = 12,
y_max = 35,
decoration = "australia:mitchell_grass",
})
--
-- Trees
--
-- Cloncurry Box
aus.register_schem_to_biome("cloncurry_box_tree", biome_name, {
place_on = {node_top},
y_min = 6,
y_max = 35,
fill_ratio_divisor = 10000,
})
-- Darwin Woollybutt
aus.register_schem_to_biome("darwin_woollybutt_tree", "gulf_of_carpentaria", {
place_on = {node_top},
y_min = 8,
y_max = 35,
fill_ratio_divisor = 12000,
})
-- River Oak (small)
aus.register_schem_to_biome("river_oak_small_tree", "gulf_of_carpentaria", {
place_on = {node_top},
y_min = 12,
y_max = 35,
fill_ratio_divisor = 12000,
})