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// Avisynth v2.5. Copyright 2002 Ben Rudiak-Gould et al.
// Avisynth v2.6. Copyright 2006 Klaus Post.
// Avisynth v2.6. Copyright 2009 Ian Brabham.
// Avisynth+ project
// 20160613: new 16 bit planar pixel_type constants go live!
// 20160725: pixel_type constants 10-12-14 bit + planar RGB + BRG48/64
// 20161005: Fallback of VideoInfo functions to defaults if no function exists
// 20170117: global variables for VfW output OPT_xxxx
// 20170310: new MT mode: MT_SPECIAL_MT
// 20171103: (test with SIZETMOD define: Videoframe offsets to size_t, may affect x64)
// 20171207: C++ Standard Conformance (no change for plugin writers)
// 20180525: AVS_UNUSED define to supress parameter not used warnings
// 2020xxxx: AVS_WINDOWS and AVS_POSIX option see avs/config.h
// 20200305: ScriptEnvironment::VSprintf parameter (void *) changed back to va_list
// 20200330: removed __stdcall from variadic argument functions (Sprintf)
// (remove test SIZETMOD define for clarity)
// Integrate Avisynth Neo structures and interface, PFunction, PDevice
// 20200501: frame property support (NewVideoFrameP and other helpers) to legacy IScriptEnvironment.
// move some former IScriptEnvironment2 functions to IScriptEnvironment:
// GetEnvProperty (system prop), Allocate, Free (buffer pool)
// GetVarTry, GetVarBool/Int/String/Double/Long
// Invoke2, Invoke3, InvokeTry, Invoke2Try, Invoke3Try
// Interface Version to 8 (classic 2.6 = 6)
// 20200527 Add IScriptEnvironment_Avs25, used internally
// 20200607 AVS frame property enums to match existing Avisynth enum style
// 202112xx V9-MakePropertyWritable, IsPropertyWritable
// 2023 V10
// prop_src parameter made as const in NewVideoFrameP (non-breaking cosmetics)
// Add all enums of public C++ API a name
// Add DEFAULT_PLANE as 0 to AvsPlane enum
// Made `VideoFrameBuffer` destructor public
// Introduce pixel_type to VideoFrame struct
// VideoFrame::GetPixelType,VideoFrame::AmendPixelType
// AVSValue::GetType
// Add enum AvsChannelMask::MASK_SPEAKER_xxx, AvsImageTypeFlags::IT_SPEAKER_xxx
// Audio channel mask support for VideoInfo:
// Use 20 bits in VideoInfo::image_type for channel mask mapping
// IsChannelMaskKnown, SetChannelMask, GetChannelMask in VideoInfo
// 20250214 V11
// 64 bit data types in AVSValue: double and long (int64_t), also for 32 bit Avisynth!
// changed: AVSValue::IsFloat true for any 32/64 bit floating point or integer types
// changed: AVSValue::IsInt true for any 32/64 bit integer types
// new: AVSValue::IsFloatfStrict: returns true only if AVSValue is strictly 32 bit float
// new: AVSValue::IsLongStrict : returns true only if AVSValue is strictly 64 bit integer
// new: AVSValue::AsLong : returns int64_t
// new: AVSValue::AsLong(int64_t def)
// (AsFloat returned double --> no AsDouble needed)
// new AVSValue constructors for 64 bit types
// Simplify this header, remove internally used IScriptEnvironment_Avs25 from here
// Frame property changes backported from VapourSynth API4
// - New propGetIntSaturated and propGetFloatSaturated
// - New enum: AVSPropDataTypeHint (VSAPI4: VSDataTypeHint)
// - New propGetDataTypeHint (VSAPI4: mapGetDataTypeHint)
// - New propSetDataH, like propSetData but with optional data type hint (byte/string)
// (VSAPI4: mapSetData, our propSetData became VSAPI4: mapSetData3)
// 20250415 V11.1 Fix AVS_Value 64 bit data member declaration for 64-bit non Intel (other than X86_X64) systems.
// 20250601 V12 Global lock aquire and release: AcquireGlobalLock, ReleaseGlobalLock
// New ApplyMessageEx
// 20251127 V12 CACHE_INFORM_NUM_THREADS CachePolicyHint enum to inform the filter about the number of threads by SetCacheHints
// New env property AEP_CACHESIZE_L2
// 20251202 GetCPUFlagsEx returning full 64 bit flags, new AVX-512 group flags, ARM64 CPU flags.
// http://avisynth.nl
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA, or visit
// http://www.gnu.org/copyleft/gpl.html .
//
// Linking Avisynth statically or dynamically with other modules is making
// a combined work based on Avisynth. Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//
// As a special exception, the copyright holders of Avisynth give you
// permission to link Avisynth with independent modules that communicate
// with Avisynth solely through the interfaces defined in avisynth.h,
// regardless of the license terms of these independent modules, and to
// copy and distribute the resulting combined work under terms of your
// choice, provided that every copy of the combined work is accompanied
// by a complete copy of the source code of Avisynth (the version of
// Avisynth used to produce the combined work), being distributed under
// the terms of the GNU General Public License plus this exception. An
// independent module is a module which is not derived from or based on
// Avisynth, such as 3rd-party filters, import and export plugins, or
// graphical user interfaces.
#ifndef __AVISYNTH_12_H__
#define __AVISYNTH_12_H__
#include "avs/config.h"
#include "avs/capi.h"
#include "avs/cpuid.h"
#include "avs/types.h"
#ifdef AVS_POSIX
# include "avs/posix.h"
#endif
#if defined(AVS_POSIX)
#if defined(AVS_HAIKU)
#undef __stdcall
#undef __cdecl
#endif
#define __stdcall
#define __cdecl
#endif
// Important note on AVISYNTH_INTERFACE_VERSION V6->V8 change:
// Note 1: Those few plugins which were using earlier IScriptEnvironment2 despite the big Warning will crash have to be rebuilt.
// Note 2: How to support earlier avisynth interface with an up-to-date avisynth.h:
// Use the new frame property features adaptively after querying that at least v8 is supported
// AviSynth property support can be queried (cpp iface example):
// has_at_least_v8 = true;
// try { env->CheckVersion(8); } catch (const AvisynthError&) { has_at_least_v8 = false; }
// and use it:
// if (has_at_least_v8) dst = env->NewVideoFrameP(vi, &src); else dst = env->NewVideoFrame(vi);
enum AvsVersion {
AVISYNTH_CLASSIC_INTERFACE_VERSION_25 = 3,
AVISYNTH_CLASSIC_INTERFACE_VERSION_26BETA = 5,
AVISYNTH_CLASSIC_INTERFACE_VERSION = 6,
AVISYNTH_INTERFACE_VERSION = 12,
AVISYNTHPLUS_INTERFACE_BUGFIX_VERSION = 0 // reset to zero whenever the normal interface version bumps
};
/* Compiler-specific crap */
// Tell MSVC to stop precompiling here
#if defined(_MSC_VER) && !defined(__clang__)
#pragma hdrstop
#endif
// Set up debugging macros for MS compilers; for others, step down to the
// standard <assert.h> interface
#ifdef _MSC_VER
#include <crtdbg.h>
#else
#undef _RPT0
#undef _RPT1
#undef _RPT2
#undef _RPT3
#undef _RPT4
#undef _RPT5
#define _RPT0(a,b) ((void)0)
#define _RPT1(a,b,c) ((void)0)
#define _RPT2(a,b,c,d) ((void)0)
#define _RPT3(a,b,c,d,e) ((void)0)
#define _RPT4(a,b,c,d,e,f) ((void)0)
#define _RPT5(a,b,c,d,e,f,g) ((void)0)
#include <cassert>
#undef _ASSERTE
#undef _ASSERT
#define _ASSERTE(x) assert(x)
#define _ASSERT(x) assert(x)
#endif
#if defined(BUILDING_AVSCORE) || defined(AVS_STATIC_LIB)
# ifndef offsetof
# include <stddef.h>
# endif
#endif
// Use C-style linkage on Windows if targetting any CPU architecture
// other than legacy x86
#if defined(AVS_WINDOWS) && !defined(AVS_WINDOWS_X86)
extern "C" {
#endif
// I had problems with Premiere wanting 1-byte alignment for its structures,
// so I now set the Avisynth struct alignment explicitly here.
#pragma pack(push,8)
// The VideoInfo struct holds global information about a clip (i.e.
// information that does not depend on the frame number). The GetVideoInfo
// method in IClip returns this struct.
enum AvsSampleType {
SAMPLE_INT8 = 1 << 0,
SAMPLE_INT16 = 1 << 1,
SAMPLE_INT24 = 1 << 2, // Int24 is a very stupid thing to code, but it's supported by some hardware.
SAMPLE_INT32 = 1 << 3,
SAMPLE_FLOAT = 1 << 4
};
enum AvsPlane {
DEFAULT_PLANE = 0,
PLANAR_Y = 1 << 0,
PLANAR_U = 1 << 1,
PLANAR_V = 1 << 2,
PLANAR_ALIGNED = 1 << 3,
PLANAR_Y_ALIGNED = PLANAR_Y | PLANAR_ALIGNED,
PLANAR_U_ALIGNED = PLANAR_U | PLANAR_ALIGNED,
PLANAR_V_ALIGNED = PLANAR_V | PLANAR_ALIGNED,
PLANAR_A = 1 << 4,
PLANAR_R = 1 << 5,
PLANAR_G = 1 << 6,
PLANAR_B = 1 << 7,
PLANAR_A_ALIGNED = PLANAR_A | PLANAR_ALIGNED,
PLANAR_R_ALIGNED = PLANAR_R | PLANAR_ALIGNED,
PLANAR_G_ALIGNED = PLANAR_G | PLANAR_ALIGNED,
PLANAR_B_ALIGNED = PLANAR_B | PLANAR_ALIGNED,
};
class AvisynthError /* exception */ {
public:
const char* const msg;
AvisynthError(const char* _msg) : msg(_msg) {}
// Ensure AvisynthError cannot be publicly assigned!
private:
AvisynthError& operator=(const AvisynthError&);
}; // end class AvisynthError
enum AvsDeviceType {
DEV_TYPE_NONE = 0,
DEV_TYPE_CPU = 1,
DEV_TYPE_CUDA = 2,
DEV_TYPE_ANY = 0xFFFF
};
enum AvsValueType {
VALUE_TYPE_UNDEFINED = 'v',
VALUE_TYPE_BOOL = 'b',
VALUE_TYPE_INT = 'i',
VALUE_TYPE_LONG = 'l',
VALUE_TYPE_FLOAT = 'f',
VALUE_TYPE_DOUBLE = 'd',
VALUE_TYPE_STRING = 's',
VALUE_TYPE_CLIP = 'c',
VALUE_TYPE_FUNCTION = 'n',
VALUE_TYPE_ARRAY = 'a'
};
/* Forward references */
#if defined(MSVC)
#define SINGLE_INHERITANCE __single_inheritance
#else
#define SINGLE_INHERITANCE
#endif
struct SINGLE_INHERITANCE VideoInfo;
class SINGLE_INHERITANCE VideoFrameBuffer;
class SINGLE_INHERITANCE VideoFrame;
class IClip;
class SINGLE_INHERITANCE PClip;
class SINGLE_INHERITANCE PVideoFrame;
class IScriptEnvironment;
class SINGLE_INHERITANCE AVSValue;
class INeoEnv;
class IFunction;
class SINGLE_INHERITANCE PFunction;
class Device;
class SINGLE_INHERITANCE PDevice;
struct AVSMap;
/*
* Avisynth C++ plugin API code function pointers.
*
* In order to maintain binary compatibility with
* future version do not change the order of the
* existing function pointers. It will be baked
* into all existing plugins.
*
* Add new function pointers to the end of the
* structure. The linkage macros generate some
* protection code to ensure newer plugin do not
* call non-existing functions in an older host.
*/
struct AVS_Linkage {
int Size;
/**********************************************************************/
// struct VideoInfo
bool (VideoInfo::*HasVideo)() const;
bool (VideoInfo::*HasAudio)() const;
bool (VideoInfo::*IsRGB)() const;
bool (VideoInfo::*IsRGB24)() const;
bool (VideoInfo::*IsRGB32)() const;
bool (VideoInfo::*IsYUV)() const;
bool (VideoInfo::*IsYUY2)() const;
bool (VideoInfo::*IsYV24)() const;
bool (VideoInfo::*IsYV16)() const;
bool (VideoInfo::*IsYV12)() const;
bool (VideoInfo::*IsYV411)() const;
bool (VideoInfo::*IsY8)() const;
bool (VideoInfo::*IsColorSpace)(int c_space) const;
bool (VideoInfo::*Is)(int property) const;
bool (VideoInfo::*IsPlanar)() const;
bool (VideoInfo::*IsFieldBased)() const;
bool (VideoInfo::*IsParityKnown)() const;
bool (VideoInfo::*IsBFF)() const;
bool (VideoInfo::*IsTFF)() const;
bool (VideoInfo::*IsVPlaneFirst)() const;
int (VideoInfo::*BytesFromPixels)(int pixels) const;
int (VideoInfo::*RowSize)(int plane) const;
int (VideoInfo::*BMPSize)() const;
int64_t (VideoInfo::*AudioSamplesFromFrames)(int frames) const;
int (VideoInfo::*FramesFromAudioSamples)(int64_t samples) const;
int64_t (VideoInfo::*AudioSamplesFromBytes)(int64_t bytes) const;
int64_t (VideoInfo::*BytesFromAudioSamples)(int64_t samples) const;
int (VideoInfo::*AudioChannels)() const;
int (VideoInfo::*SampleType)() const;
bool (VideoInfo::*IsSampleType)(int testtype) const;
int (VideoInfo::*SamplesPerSecond)() const;
int (VideoInfo::*BytesPerAudioSample)() const;
void (VideoInfo::*SetFieldBased)(bool isfieldbased);
void (VideoInfo::*Set)(int property);
void (VideoInfo::*Clear)(int property);
int (VideoInfo::*GetPlaneWidthSubsampling)(int plane) const;
int (VideoInfo::*GetPlaneHeightSubsampling)(int plane) const;
int (VideoInfo::*BitsPerPixel)() const;
int (VideoInfo::*BytesPerChannelSample)() const;
void (VideoInfo::*SetFPS)(unsigned numerator, unsigned denominator);
void (VideoInfo::*MulDivFPS)(unsigned multiplier, unsigned divisor);
bool (VideoInfo::*IsSameColorspace)(const VideoInfo& vi) const;
// end struct VideoInfo
/**********************************************************************/
// class VideoFrameBuffer
const BYTE* (VideoFrameBuffer::*VFBGetReadPtr)() const;
BYTE* (VideoFrameBuffer::*VFBGetWritePtr)();
int (VideoFrameBuffer::*GetDataSize)() const;
int (VideoFrameBuffer::*GetSequenceNumber)() const;
int (VideoFrameBuffer::*GetRefcount)() const;
// end class VideoFrameBuffer
/**********************************************************************/
// class VideoFrame
int (VideoFrame::*GetPitch)(int plane) const;
int (VideoFrame::*GetRowSize)(int plane) const;
int (VideoFrame::*GetHeight)(int plane) const;
VideoFrameBuffer* (VideoFrame::*GetFrameBuffer)() const;
int (VideoFrame::*GetOffset)(int plane) const;
const BYTE* (VideoFrame::*VFGetReadPtr)(int plane) const;
bool (VideoFrame::*IsWritable)() const;
BYTE* (VideoFrame::*VFGetWritePtr)(int plane) const;
void (VideoFrame::*VideoFrame_DESTRUCTOR)();
// end class VideoFrame
/**********************************************************************/
// class IClip
/* nothing */
// end class IClip
/**********************************************************************/
// class PClip
void (PClip::*PClip_CONSTRUCTOR0)();
void (PClip::*PClip_CONSTRUCTOR1)(const PClip& x);
void (PClip::*PClip_CONSTRUCTOR2)(IClip* x);
void (PClip::*PClip_OPERATOR_ASSIGN0)(IClip* x);
void (PClip::*PClip_OPERATOR_ASSIGN1)(const PClip& x);
void (PClip::*PClip_DESTRUCTOR)();
// end class PClip
/**********************************************************************/
// class PVideoFrame
void (PVideoFrame::*PVideoFrame_CONSTRUCTOR0)();
void (PVideoFrame::*PVideoFrame_CONSTRUCTOR1)(const PVideoFrame& x);
void (PVideoFrame::*PVideoFrame_CONSTRUCTOR2)(VideoFrame* x);
void (PVideoFrame::*PVideoFrame_OPERATOR_ASSIGN0)(VideoFrame* x);
void (PVideoFrame::*PVideoFrame_OPERATOR_ASSIGN1)(const PVideoFrame& x);
void (PVideoFrame::*PVideoFrame_DESTRUCTOR)();
// end class PVideoFrame
/**********************************************************************/
// class AVSValue
void (AVSValue::*AVSValue_CONSTRUCTOR0)();
void (AVSValue::*AVSValue_CONSTRUCTOR1)(IClip* c);
void (AVSValue::*AVSValue_CONSTRUCTOR2)(const PClip& c);
void (AVSValue::*AVSValue_CONSTRUCTOR3)(bool b);
void (AVSValue::*AVSValue_CONSTRUCTOR4)(int i);
void (AVSValue::*AVSValue_CONSTRUCTOR5)(float f);
void (AVSValue::*AVSValue_CONSTRUCTOR6)(double f);
void (AVSValue::*AVSValue_CONSTRUCTOR7)(const char* s);
void (AVSValue::*AVSValue_CONSTRUCTOR8)(const AVSValue* a, int size);
void (AVSValue::*AVSValue_CONSTRUCTOR9)(const AVSValue& v);
void (AVSValue::*AVSValue_DESTRUCTOR)();
AVSValue& (AVSValue::*AVSValue_OPERATOR_ASSIGN)(const AVSValue& v);
const AVSValue& (AVSValue::*AVSValue_OPERATOR_INDEX)(int index) const;
bool (AVSValue::*Defined)() const;
bool (AVSValue::*IsClip)() const;
bool (AVSValue::*IsBool)() const;
bool (AVSValue::*IsInt)() const;
bool (AVSValue::*IsFloat)() const;
bool (AVSValue::*IsString)() const;
bool (AVSValue::*IsArray)() const;
PClip (AVSValue::*AsClip)() const;
bool (AVSValue::*AsBool1)() const;
int (AVSValue::*AsInt1)() const;
const char* (AVSValue::*AsString1)() const;
double (AVSValue::*AsFloat1)() const; // AsDouble1
bool (AVSValue::*AsBool2)(bool def) const;
int (AVSValue::*AsInt2)(int def) const;
double (AVSValue::*AsDblDef)(double def) const; // AsDouble2
double (AVSValue::*AsFloat2)(float def) const;
const char* (AVSValue::*AsString2)(const char* def) const;
int (AVSValue::*ArraySize)() const;
// v11
bool (AVSValue::*IsLongStrict)() const;
bool (AVSValue::*IsFloatfStrict)() const;
int64_t (AVSValue::*AsLong1)() const;
int64_t (AVSValue::*AsLong2)(int64_t def) const;
void (AVSValue::*AVSValue_CONSTRUCTOR12)(int64_t l);
// end class AVSValue
/**********************************************************************/
// Reserve pointer space, once used to keep compatibility with Avs "classic" even if it adds functions on its own
void (VideoInfo::*reserved[27])();
/**********************************************************************/
// AviSynth+ additions
int (VideoInfo::*NumComponents)() const;
int (VideoInfo::*ComponentSize)() const;
int (VideoInfo::*BitsPerComponent)() const;
bool (VideoInfo::*Is444)() const;
bool (VideoInfo::*Is422)() const;
bool (VideoInfo::*Is420)() const;
bool (VideoInfo::*IsY)() const;
bool (VideoInfo::*IsRGB48)() const;
bool (VideoInfo::*IsRGB64)() const;
bool (VideoInfo::*IsYUVA)() const;
bool (VideoInfo::*IsPlanarRGB)() const;
bool (VideoInfo::*IsPlanarRGBA)() const;
/**********************************************************************/
// frame property access
AVSMap& (VideoFrame::* getProperties)();
const AVSMap& (VideoFrame::* getConstProperties)();
void (VideoFrame::* setProperties)(const AVSMap& properties);
// PFunction
void (AVSValue::* AVSValue_CONSTRUCTOR11)(const PFunction& o);
bool (AVSValue::* IsFunction)() const;
void (PFunction::* PFunction_CONSTRUCTOR0)();
void (PFunction::* PFunction_CONSTRUCTOR1)(IFunction* p);
void (PFunction::* PFunction_CONSTRUCTOR2)(const PFunction& p);
PFunction& (PFunction::* PFunction_OPERATOR_ASSIGN0)(IFunction* other);
PFunction& (PFunction::* PFunction_OPERATOR_ASSIGN1)(const PFunction& other);
void (PFunction::* PFunction_DESTRUCTOR)();
// end PFunction
// extra VideoFrame functions
int (VideoFrame::* VideoFrame_CheckMemory)() const;
PDevice (VideoFrame::* VideoFrame_GetDevice)() const;
// class PDevice, even if only CPU device
void (PDevice::* PDevice_CONSTRUCTOR0)();
void (PDevice::* PDevice_CONSTRUCTOR1)(Device* p);
void (PDevice::* PDevice_CONSTRUCTOR2)(const PDevice& p);
PDevice& (PDevice::* PDevice_OPERATOR_ASSIGN0)(Device* other);
PDevice& (PDevice::* PDevice_OPERATOR_ASSIGN1)(const PDevice& other);
void (PDevice::* PDevice_DESTRUCTOR)();
AvsDeviceType (PDevice::* PDevice_GetType)() const;
int (PDevice::* PDevice_GetId)() const;
int (PDevice::* PDevice_GetIndex)() const;
const char* (PDevice::* PDevice_GetName)() const;
// end class PDevice
// V9: VideoFrame helper
bool (VideoFrame::*IsPropertyWritable)() const;
// V10
int (VideoFrame::*VideoFrame_GetPixelType)() const;
void (VideoFrame::*VideoFrame_AmendPixelType)(int new_pixel_type);
void (VideoFrameBuffer::*VideoFrameBuffer_DESTRUCTOR)();
AvsValueType (AVSValue::*AVSValue_GetType)() const;
// V10.1
bool (VideoInfo::* IsChannelMaskKnown)() const;
void (VideoInfo::* SetChannelMask)(bool isChannelMaskKnown, unsigned int dwChannelMask);
unsigned int (VideoInfo::* GetChannelMask)() const;
/**********************************************************************/
// Reserve pointer space for Avisynth+
void (VideoInfo::* reserved2[64 - 31])();
/**********************************************************************/
// AviSynth Neo additions
INeoEnv* (__stdcall *GetNeoEnv)(IScriptEnvironment* env);
// As of V8 most PDevice, PFunction linkage entries are moved to standard avs+ place.
/**********************************************************************/
// This part should be identical with AVS_Linkage entries in interface.cpp
};
#if defined(BUILDING_AVSCORE) || defined(AVS_STATIC_LIB)
/* Macro resolution for code inside Avisynth.dll */
# define AVS_BakedCode(arg) ;
# define AVS_LinkCall(arg)
# define AVS_LinkCallV(arg)
# define AVS_LinkCallOpt(arg, argOpt) AVSLinkCall(arg)
# define AVS_LinkCallOptDefault(arg, argDefaultValue) AVSLinkCall(arg())
# define CALL_MEMBER_FN(object,ptrToMember)
#else
/* Macro resolution for code inside user plugin */
# ifdef AVS_LINKAGE_DLLIMPORT
extern __declspec(dllimport) const AVS_Linkage* const AVS_linkage;
# else
extern const AVS_Linkage* AVS_linkage;
# endif
# define AVS_BakedCode(arg) { arg ; }
# define AVS_LinkCall(arg) !AVS_linkage || offsetof(AVS_Linkage, arg) >= (size_t)AVS_linkage->Size ? 0 : (this->*(AVS_linkage->arg))
# define AVS_LinkCall_Void(arg) !AVS_linkage || offsetof(AVS_Linkage, arg) >= (size_t)AVS_linkage->Size ? (void)0 : (this->*(AVS_linkage->arg))
# define AVS_LinkCallV(arg) !AVS_linkage || offsetof(AVS_Linkage, arg) >= (size_t)AVS_linkage->Size ? *this : (this->*(AVS_linkage->arg))
// Helper macros for fallback option when a function does not exists
#define CALL_MEMBER_FN(object,ptrToMember) ((object)->*(ptrToMember))
#define AVS_LinkCallOpt(arg, argOpt) !AVS_linkage ? 0 : \
( offsetof(AVS_Linkage, arg) >= (size_t)AVS_linkage->Size ? \
(offsetof(AVS_Linkage, argOpt) >= (size_t)AVS_linkage->Size ? 0 : CALL_MEMBER_FN(this, AVS_linkage->argOpt)() ) : \
CALL_MEMBER_FN(this, AVS_linkage->arg)() )
// AVS_LinkCallOptDefault puts automatically () only after arg
# define AVS_LinkCallOptDefault(arg, argDefaultValue) !AVS_linkage || offsetof(AVS_Linkage, arg) >= (size_t)AVS_linkage->Size ? (argDefaultValue) : ((this->*(AVS_linkage->arg))())
#endif
class PDevice
{
public:
PDevice() AVS_BakedCode(AVS_LinkCall_Void(PDevice_CONSTRUCTOR0)())
PDevice(Device* p) AVS_BakedCode(AVS_LinkCall_Void(PDevice_CONSTRUCTOR1)(p))
PDevice(const PDevice& p) AVS_BakedCode(AVS_LinkCall_Void(PDevice_CONSTRUCTOR2)(p))
PDevice& operator=(Device* p) AVS_BakedCode(return AVS_LinkCallV(PDevice_OPERATOR_ASSIGN0)(p))
PDevice& operator=(const PDevice& p) AVS_BakedCode(return AVS_LinkCallV(PDevice_OPERATOR_ASSIGN1)(p))
~PDevice() AVS_BakedCode(AVS_LinkCall_Void(PDevice_DESTRUCTOR)())
int operator!() const { return !e; }
operator void*() const { return e; }
Device* operator->() const { return e; }
AvsDeviceType GetType() const AVS_BakedCode(return AVS_LinkCallOptDefault(PDevice_GetType, DEV_TYPE_NONE))
int GetId() const AVS_BakedCode(return AVS_LinkCall(PDevice_GetId)())
int GetIndex() const AVS_BakedCode(return AVS_LinkCall(PDevice_GetIndex)())
const char* GetName() const AVS_BakedCode(return AVS_LinkCall(PDevice_GetName)())
private:
Device * e;
#ifdef BUILDING_AVSCORE
public:
void CONSTRUCTOR0(); /* Damn compiler won't allow taking the address of reserved constructs, make a dummy interlude */
void CONSTRUCTOR1(Device* p);
void CONSTRUCTOR2(const PDevice& p);
PDevice& OPERATOR_ASSIGN0(Device* p);
PDevice& OPERATOR_ASSIGN1(const PDevice& p);
void DESTRUCTOR();
#endif
};
// Unshifted channel mask constants like in WAVEFORMATEXTENSIBLE
// in AvsImageTypeFlags they are shifted by 4 bits
enum AvsChannelMask {
MASK_SPEAKER_FRONT_LEFT = 0x1,
MASK_SPEAKER_FRONT_RIGHT = 0x2,
MASK_SPEAKER_FRONT_CENTER = 0x4,
MASK_SPEAKER_LOW_FREQUENCY = 0x8,
MASK_SPEAKER_BACK_LEFT = 0x10,
MASK_SPEAKER_BACK_RIGHT = 0x20,
MASK_SPEAKER_FRONT_LEFT_OF_CENTER = 0x40,
MASK_SPEAKER_FRONT_RIGHT_OF_CENTER = 0x80,
MASK_SPEAKER_BACK_CENTER = 0x100,
MASK_SPEAKER_SIDE_LEFT = 0x200,
MASK_SPEAKER_SIDE_RIGHT = 0x400,
MASK_SPEAKER_TOP_CENTER = 0x800,
MASK_SPEAKER_TOP_FRONT_LEFT = 0x1000,
MASK_SPEAKER_TOP_FRONT_CENTER = 0x2000,
MASK_SPEAKER_TOP_FRONT_RIGHT = 0x4000,
MASK_SPEAKER_TOP_BACK_LEFT = 0x8000,
MASK_SPEAKER_TOP_BACK_CENTER = 0x10000,
MASK_SPEAKER_TOP_BACK_RIGHT = 0x20000,
// Bit mask locations used up for the above positions
MASK_SPEAKER_DEFINED = 0x0003FFFF,
// Bit mask locations reserved for future use
MASK_SPEAKER_RESERVED = 0x7FFC0000,
// Used to specify that any possible permutation of speaker configurations
// Due to lack of available bits this one is put differently into image_type
MASK_SPEAKER_ALL = 0x80000000
};
struct VideoInfo {
int width, height; // width 0 means no video
unsigned fps_numerator, fps_denominator;
int num_frames;
// This is more extensible than previous versions. More properties can be added seamlessly.
// Colorspace properties.
/*
Planar match mask 1111.1000.0000.0111.0000.0111.0000.0111
Planar signature 10xx.1000.0000.00xx.0000.00xx.00xx.00xx ?
Planar signature 10xx.1000.0000.0xxx.0000.00xx.000x.x0xx ? *new
Planar filter mask 1111.1111.1111.1111.1111.1111.1110.0111 (typo from old header fixed)
pixel_type mapping
==================
pixel_type bit-map PIYB.Z000.0???.0SSS.0000.0???.????.????
planar YUV CCC HHH.000u.vWWW
planar RGB(A) CCC AR
nonplanar CCC 000.00wx xyAR
Legend
======
Planar YUV:
Code Bits Remark
W 0-2 Planar Width Subsampling bits
Use (X+1) & 3 for GetPlaneWidthSubsampling
000 => 1 YV12, YV16, YUV420, YUV422
001 => 2 YV411, YUV9
010 => reserved
011 => 0 YV24, YUV444, RGBP
1xx => reserved
v 3 VPlaneFirst YV12, YV16, YV24, YV411, YUV9
u 4 UPlaneFirst I420
H 7-9 Planar Height Subsampling bits
Use ((X>>8)+1) & 3 for GetPlaneHeightSubsampling
000 => 1 YV12, YUV420
001 => 2 YUV9
010 => reserved
011 => 0 YV16, YV24, YV411, YUV422, YUV444, RGBP
1xx => reserved
Planar RGB
Code Bits Remark
R 0 BGR, (with SSS bits for 8/16 bit/sample or float)
A 1 BGRA, (with SSS bits for 8/16 bit/sample or float)
Not Planar, Interleaved (I flag)
Code Bits Remark
R 0 BGR24, and BGRx in future (with SSS bits for 8/16 bit/sample or float)
A 1 BGR32, and BGRAx in future (with SSS bits for 8/16 bit/sample or float)
y 2 YUY2
x 3-4 reserved
w 5 Raw32
General
Code Bits Remark
S 16-18 Sample resolution bits
000 => 8
001 => 16
010 => 32 (float)
011,100 => reserved
101 => 10 bits
110 => 12 bits
111 => 14 bits
for packed RGB(A): only 8 and 16 bits are valid
Other YV12 specific (will never be used)
C 20-23 Chroma Placement values 0-4; see CS_xxx_CHROMA_PLACEMENT
Color family and layout
Packed Planar Planar Planar
Code Bits Remark RGB/RGBA YUV YUY2 Y_Grey RGB/RGBA YUVA
R 0 1/0 - 0 - 1/0 -
A 1 0/1 - 0 - 0/1 -
y 2 - - 1 - 0 -
Z 27 YUVA 0 0 0 0 1 1
B 28 BGR 1 0 0 0 1* 0
Y 29 YUV 0 1 1 1 0 0
I 30 Interleaved 1 0 1 1 0 0
P 31 Planar 0 1 0 1 1 1
* Planar RGB plane order: G,B,R(,A)
*/
enum AvsColorFormat {
CS_YUVA = 1 << 27,
CS_BGR = 1 << 28,
CS_YUV = 1 << 29,
CS_INTERLEAVED = 1 << 30,
CS_PLANAR = 1 << 31,
CS_Shift_Sub_Width = 0,
CS_Shift_Sub_Height = 8,
CS_Shift_Sample_Bits = 16,
CS_Sub_Width_Mask = 7 << CS_Shift_Sub_Width,
CS_Sub_Width_1 = 3 << CS_Shift_Sub_Width, // YV24
CS_Sub_Width_2 = 0 << CS_Shift_Sub_Width, // YV12, I420, YV16
CS_Sub_Width_4 = 1 << CS_Shift_Sub_Width, // YUV9, YV411
CS_VPlaneFirst = 1 << 3, // YV12, YV16, YV24, YV411, YUV9
CS_UPlaneFirst = 1 << 4, // I420
CS_Sub_Height_Mask = 7 << CS_Shift_Sub_Height,
CS_Sub_Height_1 = 3 << CS_Shift_Sub_Height, // YV16, YV24, YV411
CS_Sub_Height_2 = 0 << CS_Shift_Sub_Height, // YV12, I420
CS_Sub_Height_4 = 1 << CS_Shift_Sub_Height, // YUV9
CS_Sample_Bits_Mask = 7 << CS_Shift_Sample_Bits,
CS_Sample_Bits_8 = 0 << CS_Shift_Sample_Bits,
CS_Sample_Bits_10 = 5 << CS_Shift_Sample_Bits,
CS_Sample_Bits_12 = 6 << CS_Shift_Sample_Bits,
CS_Sample_Bits_14 = 7 << CS_Shift_Sample_Bits,
CS_Sample_Bits_16 = 1 << CS_Shift_Sample_Bits,
CS_Sample_Bits_32 = 2 << CS_Shift_Sample_Bits,
CS_PLANAR_MASK = CS_PLANAR | CS_INTERLEAVED | CS_YUV | CS_BGR | CS_YUVA
| CS_Sample_Bits_Mask | CS_Sub_Width_Mask | CS_Sub_Height_Mask,
CS_PLANAR_FILTER = ~(CS_VPlaneFirst | CS_UPlaneFirst),
CS_RGB_TYPE = 1 << 0,
CS_RGBA_TYPE = 1 << 1,
// Specific colorformats
CS_UNKNOWN = 0,
CS_BGR24 = CS_RGB_TYPE | CS_BGR | CS_INTERLEAVED,
CS_BGR32 = CS_RGBA_TYPE | CS_BGR | CS_INTERLEAVED,
CS_YUY2 = 1 << 2 | CS_YUV | CS_INTERLEAVED,
// CS_YV12 = 1 << 3 Reserved
// CS_I420 = 1 << 4 Reserved
CS_RAW32 = 1 << 5 | CS_INTERLEAVED,
// YV12 must be 0xA0000008. v2.5 Baked API will see all new planar as YV12.
// I420 must be 0xA0000010.
CS_GENERIC_YUV444 = CS_PLANAR | CS_YUV | CS_VPlaneFirst | CS_Sub_Width_1 | CS_Sub_Height_1, // 4:4:4 planar
CS_GENERIC_YUV422 = CS_PLANAR | CS_YUV | CS_VPlaneFirst | CS_Sub_Width_2 | CS_Sub_Height_1, // 4:2:2 planar
CS_GENERIC_YUV420 = CS_PLANAR | CS_YUV | CS_VPlaneFirst | CS_Sub_Width_2 | CS_Sub_Height_2, // 4:2:0 planar
CS_GENERIC_Y = CS_PLANAR | CS_INTERLEAVED | CS_YUV, // Y only (4:0:0)
CS_GENERIC_RGBP = CS_PLANAR | CS_BGR | CS_RGB_TYPE, // planar RGB. Though name is RGB but plane order G,B,R
CS_GENERIC_RGBAP = CS_PLANAR | CS_BGR | CS_RGBA_TYPE, // planar RGBA
CS_GENERIC_YUVA444 = CS_PLANAR | CS_YUVA | CS_VPlaneFirst | CS_Sub_Width_1 | CS_Sub_Height_1, // 4:4:4:A planar
CS_GENERIC_YUVA422 = CS_PLANAR | CS_YUVA | CS_VPlaneFirst | CS_Sub_Width_2 | CS_Sub_Height_1, // 4:2:2:A planar
CS_GENERIC_YUVA420 = CS_PLANAR | CS_YUVA | CS_VPlaneFirst | CS_Sub_Width_2 | CS_Sub_Height_2, // 4:2:0:A planar
CS_YV24 = CS_GENERIC_YUV444 | CS_Sample_Bits_8, // YVU 4:4:4 planar
CS_YV16 = CS_GENERIC_YUV422 | CS_Sample_Bits_8, // YVU 4:2:2 planar
CS_YV12 = CS_GENERIC_YUV420 | CS_Sample_Bits_8, // YVU 4:2:0 planar
CS_I420 = CS_PLANAR | CS_YUV | CS_Sample_Bits_8 | CS_UPlaneFirst | CS_Sub_Width_2 | CS_Sub_Height_2, // YUV 4:2:0 planar
CS_IYUV = CS_I420,
CS_YUV9 = CS_PLANAR | CS_YUV | CS_Sample_Bits_8 | CS_VPlaneFirst | CS_Sub_Width_4 | CS_Sub_Height_4, // YUV 4:1:0 planar
CS_YV411 = CS_PLANAR | CS_YUV | CS_Sample_Bits_8 | CS_VPlaneFirst | CS_Sub_Width_4 | CS_Sub_Height_1, // YUV 4:1:1 planar
CS_Y8 = CS_GENERIC_Y | CS_Sample_Bits_8, // Y 4:0:0 planar
//-------------------------
// AVS16: new planar constants go live! Experimental PF 160613
// 10-12-14 bit + planar RGB + BRG48/64 160725
CS_YUV444P10 = CS_GENERIC_YUV444 | CS_Sample_Bits_10, // YUV 4:4:4 10bit samples
CS_YUV422P10 = CS_GENERIC_YUV422 | CS_Sample_Bits_10, // YUV 4:2:2 10bit samples
CS_YUV420P10 = CS_GENERIC_YUV420 | CS_Sample_Bits_10, // YUV 4:2:0 10bit samples
CS_Y10 = CS_GENERIC_Y | CS_Sample_Bits_10, // Y 4:0:0 10bit samples
CS_YUV444P12 = CS_GENERIC_YUV444 | CS_Sample_Bits_12, // YUV 4:4:4 12bit samples
CS_YUV422P12 = CS_GENERIC_YUV422 | CS_Sample_Bits_12, // YUV 4:2:2 12bit samples
CS_YUV420P12 = CS_GENERIC_YUV420 | CS_Sample_Bits_12, // YUV 4:2:0 12bit samples
CS_Y12 = CS_GENERIC_Y | CS_Sample_Bits_12, // Y 4:0:0 12bit samples
CS_YUV444P14 = CS_GENERIC_YUV444 | CS_Sample_Bits_14, // YUV 4:4:4 14bit samples
CS_YUV422P14 = CS_GENERIC_YUV422 | CS_Sample_Bits_14, // YUV 4:2:2 14bit samples
CS_YUV420P14 = CS_GENERIC_YUV420 | CS_Sample_Bits_14, // YUV 4:2:0 14bit samples
CS_Y14 = CS_GENERIC_Y | CS_Sample_Bits_14, // Y 4:0:0 14bit samples
CS_YUV444P16 = CS_GENERIC_YUV444 | CS_Sample_Bits_16, // YUV 4:4:4 16bit samples
CS_YUV422P16 = CS_GENERIC_YUV422 | CS_Sample_Bits_16, // YUV 4:2:2 16bit samples
CS_YUV420P16 = CS_GENERIC_YUV420 | CS_Sample_Bits_16, // YUV 4:2:0 16bit samples
CS_Y16 = CS_GENERIC_Y | CS_Sample_Bits_16, // Y 4:0:0 16bit samples
// 32 bit samples (float)
CS_YUV444PS = CS_GENERIC_YUV444 | CS_Sample_Bits_32, // YUV 4:4:4 32bit samples
CS_YUV422PS = CS_GENERIC_YUV422 | CS_Sample_Bits_32, // YUV 4:2:2 32bit samples
CS_YUV420PS = CS_GENERIC_YUV420 | CS_Sample_Bits_32, // YUV 4:2:0 32bit samples
CS_Y32 = CS_GENERIC_Y | CS_Sample_Bits_32, // Y 4:0:0 32bit samples
// RGB packed
CS_BGR48 = CS_RGB_TYPE | CS_BGR | CS_INTERLEAVED | CS_Sample_Bits_16, // BGR 3x16 bit
CS_BGR64 = CS_RGBA_TYPE | CS_BGR | CS_INTERLEAVED | CS_Sample_Bits_16, // BGR 4x16 bit
// no packed 32 bit (float) support for these legacy types
// RGB planar
CS_RGBP = CS_GENERIC_RGBP | CS_Sample_Bits_8, // Planar RGB 8 bit samples
CS_RGBP8 = CS_GENERIC_RGBP | CS_Sample_Bits_8, // Planar RGB 8 bit samples
CS_RGBP10 = CS_GENERIC_RGBP | CS_Sample_Bits_10, // Planar RGB 10bit samples
CS_RGBP12 = CS_GENERIC_RGBP | CS_Sample_Bits_12, // Planar RGB 12bit samples
CS_RGBP14 = CS_GENERIC_RGBP | CS_Sample_Bits_14, // Planar RGB 14bit samples
CS_RGBP16 = CS_GENERIC_RGBP | CS_Sample_Bits_16, // Planar RGB 16bit samples
CS_RGBPS = CS_GENERIC_RGBP | CS_Sample_Bits_32, // Planar RGB 32bit samples
// RGBA planar
CS_RGBAP = CS_GENERIC_RGBAP | CS_Sample_Bits_8, // Planar RGBA 8 bit samples
CS_RGBAP8 = CS_GENERIC_RGBAP | CS_Sample_Bits_8, // Planar RGBA 8 bit samples
CS_RGBAP10 = CS_GENERIC_RGBAP | CS_Sample_Bits_10, // Planar RGBA 10bit samples
CS_RGBAP12 = CS_GENERIC_RGBAP | CS_Sample_Bits_12, // Planar RGBA 12bit samples
CS_RGBAP14 = CS_GENERIC_RGBAP | CS_Sample_Bits_14, // Planar RGBA 14bit samples
CS_RGBAP16 = CS_GENERIC_RGBAP | CS_Sample_Bits_16, // Planar RGBA 16bit samples
CS_RGBAPS = CS_GENERIC_RGBAP | CS_Sample_Bits_32, // Planar RGBA 32bit samples
// Planar YUVA
CS_YUVA444 = CS_GENERIC_YUVA444 | CS_Sample_Bits_8, // YUVA 4:4:4 8bit samples
CS_YUVA422 = CS_GENERIC_YUVA422 | CS_Sample_Bits_8, // YUVA 4:2:2 8bit samples
CS_YUVA420 = CS_GENERIC_YUVA420 | CS_Sample_Bits_8, // YUVA 4:2:0 8bit samples
CS_YUVA444P10 = CS_GENERIC_YUVA444 | CS_Sample_Bits_10, // YUVA 4:4:4 10bit samples
CS_YUVA422P10 = CS_GENERIC_YUVA422 | CS_Sample_Bits_10, // YUVA 4:2:2 10bit samples
CS_YUVA420P10 = CS_GENERIC_YUVA420 | CS_Sample_Bits_10, // YUVA 4:2:0 10bit samples
CS_YUVA444P12 = CS_GENERIC_YUVA444 | CS_Sample_Bits_12, // YUVA 4:4:4 12bit samples
CS_YUVA422P12 = CS_GENERIC_YUVA422 | CS_Sample_Bits_12, // YUVA 4:2:2 12bit samples
CS_YUVA420P12 = CS_GENERIC_YUVA420 | CS_Sample_Bits_12, // YUVA 4:2:0 12bit samples
CS_YUVA444P14 = CS_GENERIC_YUVA444 | CS_Sample_Bits_14, // YUVA 4:4:4 14bit samples
CS_YUVA422P14 = CS_GENERIC_YUVA422 | CS_Sample_Bits_14, // YUVA 4:2:2 14bit samples
CS_YUVA420P14 = CS_GENERIC_YUVA420 | CS_Sample_Bits_14, // YUVA 4:2:0 14bit samples
CS_YUVA444P16 = CS_GENERIC_YUVA444 | CS_Sample_Bits_16, // YUVA 4:4:4 16bit samples
CS_YUVA422P16 = CS_GENERIC_YUVA422 | CS_Sample_Bits_16, // YUVA 4:2:2 16bit samples
CS_YUVA420P16 = CS_GENERIC_YUVA420 | CS_Sample_Bits_16, // YUVA 4:2:0 16bit samples
CS_YUVA444PS = CS_GENERIC_YUVA444 | CS_Sample_Bits_32, // YUVA 4:4:4 32bit samples
CS_YUVA422PS = CS_GENERIC_YUVA422 | CS_Sample_Bits_32, // YUVA 4:2:2 32bit samples
CS_YUVA420PS = CS_GENERIC_YUVA420 | CS_Sample_Bits_32, // YUVA 4:2:0 32bit samples
};
int pixel_type; // changed to int as of 2.5
int audio_samples_per_second; // 0 means no audio
int sample_type; // as of 2.5
int64_t num_audio_samples; // changed as of 2.5
int nchannels; // as of 2.5
// BFF, TFF, FIELDBASED. Also used for storing Channel Mask
int image_type;
enum AvsImageTypeFlags {
IT_BFF = 1 << 0,
IT_TFF = 1 << 1,
IT_FIELDBASED = 1 << 2,
// Audio channel mask support
IT_HAS_CHANNELMASK = 1 << 3,
// shifted by 4 bits compared to WAVEFORMATEXTENSIBLE dwChannelMask
// otherwise same as AvsChannelMask
IT_SPEAKER_FRONT_LEFT = 0x1 << 4,
IT_SPEAKER_FRONT_RIGHT = 0x2 << 4,
IT_SPEAKER_FRONT_CENTER = 0x4 << 4,
IT_SPEAKER_LOW_FREQUENCY = 0x8 << 4,
IT_SPEAKER_BACK_LEFT = 0x10 << 4,
IT_SPEAKER_BACK_RIGHT = 0x20 << 4,
IT_SPEAKER_FRONT_LEFT_OF_CENTER = 0x40 << 4,
IT_SPEAKER_FRONT_RIGHT_OF_CENTER = 0x80 << 4,
IT_SPEAKER_BACK_CENTER = 0x100 << 4,
IT_SPEAKER_SIDE_LEFT = 0x200 << 4,
IT_SPEAKER_SIDE_RIGHT = 0x400 << 4,
IT_SPEAKER_TOP_CENTER = 0x800 << 4,
IT_SPEAKER_TOP_FRONT_LEFT = 0x1000 << 4,
IT_SPEAKER_TOP_FRONT_CENTER = 0x2000 << 4,
IT_SPEAKER_TOP_FRONT_RIGHT = 0x4000 << 4,
IT_SPEAKER_TOP_BACK_LEFT = 0x8000 << 4,
IT_SPEAKER_TOP_BACK_CENTER = 0x10000 << 4,
IT_SPEAKER_TOP_BACK_RIGHT = 0x20000 << 4,
// End of officially defined speaker bits
// The next one is special, since cannot shift SPEAKER_ALL 0x80000000 further.
// Set mask and get mask handles it.
IT_SPEAKER_ALL = 0x40000 << 4,
// Mask for the defined 18 bits + SPEAKER_ALL
IT_SPEAKER_BITS_MASK = (AvsChannelMask::MASK_SPEAKER_DEFINED << 4) | IT_SPEAKER_ALL,
IT_NEXT_AVAILABLE = 1 << 23
};
// Chroma placement bits 20 -> 23 ::FIXME:: Really want a Class to support this
enum AvsChromaPlacement {
CS_UNKNOWN_CHROMA_PLACEMENT = 0 << 20,
CS_MPEG1_CHROMA_PLACEMENT = 1 << 20,
CS_MPEG2_CHROMA_PLACEMENT = 2 << 20,
CS_YUY2_CHROMA_PLACEMENT = 3 << 20,
CS_TOPLEFT_CHROMA_PLACEMENT = 4 << 20
};
// useful functions of the above
bool HasVideo() const AVS_BakedCode(return AVS_LinkCall(HasVideo)())
bool HasAudio() const AVS_BakedCode(return AVS_LinkCall(HasAudio)())
bool IsRGB() const AVS_BakedCode(return AVS_LinkCall(IsRGB)())
bool IsRGB24() const AVS_BakedCode(return AVS_LinkCall(IsRGB24)())
bool IsRGB32() const AVS_BakedCode(return AVS_LinkCall(IsRGB32)())
bool IsYUV() const AVS_BakedCode(return AVS_LinkCall(IsYUV)())
bool IsYUY2() const AVS_BakedCode(return AVS_LinkCall(IsYUY2)())
bool IsYV24() const AVS_BakedCode(return AVS_LinkCall(IsYV24)())
bool IsYV16() const AVS_BakedCode(return AVS_LinkCall(IsYV16)())
bool IsYV12() const AVS_BakedCode(return AVS_LinkCall(IsYV12)())
bool IsYV411() const AVS_BakedCode(return AVS_LinkCall(IsYV411)())
//bool IsYUV9() const;
bool IsY8() const AVS_BakedCode(return AVS_LinkCall(IsY8)())
bool IsColorSpace(int c_space) const AVS_BakedCode(return AVS_LinkCall(IsColorSpace)(c_space))
bool Is(int property) const AVS_BakedCode(return AVS_LinkCall(Is)(property))
bool IsPlanar() const AVS_BakedCode(return AVS_LinkCall(IsPlanar)())
bool IsFieldBased() const AVS_BakedCode(return AVS_LinkCall(IsFieldBased)())
bool IsParityKnown() const AVS_BakedCode(return AVS_LinkCall(IsParityKnown)())
bool IsBFF() const AVS_BakedCode(return AVS_LinkCall(IsBFF)())
bool IsTFF() const AVS_BakedCode(return AVS_LinkCall(IsTFF)())
bool IsVPlaneFirst() const AVS_BakedCode(return AVS_LinkCall(IsVPlaneFirst)()) // Don't use this
// Will not work on planar images, but will return only luma planes
int BytesFromPixels(int pixels) const AVS_BakedCode(return AVS_LinkCall(BytesFromPixels)(pixels))
int RowSize(int plane = DEFAULT_PLANE) const AVS_BakedCode(return AVS_LinkCall(RowSize)(plane))
int BMPSize() const AVS_BakedCode(return AVS_LinkCall(BMPSize)())
int64_t AudioSamplesFromFrames(int frames) const AVS_BakedCode(return AVS_LinkCall(AudioSamplesFromFrames)(frames))
int FramesFromAudioSamples(int64_t samples) const AVS_BakedCode(return AVS_LinkCall(FramesFromAudioSamples)(samples))
int64_t AudioSamplesFromBytes(int64_t bytes) const AVS_BakedCode(return AVS_LinkCall(AudioSamplesFromBytes)(bytes))
int64_t BytesFromAudioSamples(int64_t samples) const AVS_BakedCode(return AVS_LinkCall(BytesFromAudioSamples)(samples))
int AudioChannels() const AVS_BakedCode(return AVS_LinkCall(AudioChannels)())
int SampleType() const AVS_BakedCode(return AVS_LinkCall(SampleType)())
bool IsSampleType(int testtype) const AVS_BakedCode(return AVS_LinkCall(IsSampleType)(testtype))
int SamplesPerSecond() const AVS_BakedCode(return AVS_LinkCall(SamplesPerSecond)())
int BytesPerAudioSample() const AVS_BakedCode(return AVS_LinkCall(BytesPerAudioSample)())
void SetFieldBased(bool isfieldbased) AVS_BakedCode(AVS_LinkCall_Void(SetFieldBased)(isfieldbased))
void Set(int property) AVS_BakedCode(AVS_LinkCall_Void(Set)(property))
void Clear(int property) AVS_BakedCode(AVS_LinkCall_Void(Clear)(property))
// Subsampling in bitshifts!
int GetPlaneWidthSubsampling(int plane) const AVS_BakedCode(return AVS_LinkCall(GetPlaneWidthSubsampling)(plane))
int GetPlaneHeightSubsampling(int plane) const AVS_BakedCode(return AVS_LinkCall(GetPlaneHeightSubsampling)(plane))
int BitsPerPixel() const AVS_BakedCode(return AVS_LinkCall(BitsPerPixel)())
int BytesPerChannelSample() const AVS_BakedCode(return AVS_LinkCall(BytesPerChannelSample)())
// useful mutator
void SetFPS(unsigned numerator, unsigned denominator) AVS_BakedCode(AVS_LinkCall_Void(SetFPS)(numerator, denominator))
// Range protected multiply-divide of FPS
void MulDivFPS(unsigned multiplier, unsigned divisor) AVS_BakedCode(AVS_LinkCall_Void(MulDivFPS)(multiplier, divisor))
// Test for same colorspace
bool IsSameColorspace(const VideoInfo& vi) const AVS_BakedCode(return AVS_LinkCall(IsSameColorspace)(vi))
// AVS+ extensions
// 20161005:
// Mapping of AVS+ extensions to classic 2.6 functions.
// In order to use these extended AVS+ functions for plugins that should work
// either with AVS+ or with Classic (8 bit) Avs 2.6 ans earlier AVS+ versions, there is an
// automatic fallback mechanism.
// From AVS+'s point of view these are not "baked" codes, the primary functions should exist.
// Examples:
// Is444() is mapped to IsYV24() for classic AVS2.6
// ComponentSize() returns constant 1 (1 bytes per pixel component)
// BitsPerComponent() returns constant 8 (Classic AVS2.6 is 8 bit only)
// Returns the number of color channels or planes in a frame
int NumComponents() const AVS_BakedCode(return AVS_LinkCallOptDefault(NumComponents, (((AVS_LinkCall(IsYUV)()) && !(AVS_LinkCall(IsY8)())) ? 3 : AVS_LinkCall(BytesFromPixels)(1)) ) )
// Returns the size in bytes of a single component of a pixel
int ComponentSize() const AVS_BakedCode(return AVS_LinkCallOptDefault(ComponentSize, 1))
// Returns the bit depth of a single component of a pixel
int BitsPerComponent() const AVS_BakedCode(return AVS_LinkCallOptDefault(BitsPerComponent, 8))
// like IsYV24, but bit-depth independent also for YUVA
bool Is444() const AVS_BakedCode(return AVS_LinkCallOpt(Is444, IsYV24) )
// like IsYV16, but bit-depth independent also for YUVA
bool Is422() const AVS_BakedCode(return AVS_LinkCallOpt(Is422, IsYV16) )
// like IsYV12, but bit-depth independent also for YUVA
bool Is420() const AVS_BakedCode( return AVS_LinkCallOpt(Is420, IsYV12) )
// like IsY8, but bit-depth independent
bool IsY() const AVS_BakedCode( return AVS_LinkCallOpt(IsY, IsY8) )
// like IsRGB24 for 16 bit samples
bool IsRGB48() const AVS_BakedCode( return AVS_LinkCallOptDefault(IsRGB48, false) )
// like IsRGB32 for 16 bit samples
bool IsRGB64() const AVS_BakedCode( return AVS_LinkCallOptDefault(IsRGB64, false) )
// YUVA?
bool IsYUVA() const AVS_BakedCode( return AVS_LinkCallOptDefault(IsYUVA, false) )
// Planar RGB?
bool IsPlanarRGB() const AVS_BakedCode( return AVS_LinkCallOptDefault(IsPlanarRGB, false) )
// Planar RGBA?
bool IsPlanarRGBA() const AVS_BakedCode( return AVS_LinkCallOptDefault(IsPlanarRGBA, false) )
// v10.1 interface: audio channel masks
bool IsChannelMaskKnown() const AVS_BakedCode(return AVS_LinkCallOptDefault(IsChannelMaskKnown, false) )
void SetChannelMask(bool isChannelMaskKnown, unsigned int dwChannelMask) AVS_BakedCode(AVS_LinkCall_Void(SetChannelMask)(isChannelMaskKnown, dwChannelMask))
unsigned int GetChannelMask() const AVS_BakedCode(return AVS_LinkCallOptDefault(GetChannelMask, 0) )