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fix animation factory cache memory leak
1 parent 265bca0 commit 8bbe7c3

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Lines changed: 174 additions & 106 deletions

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document/optimize/pre-release-code-format.md

Lines changed: 28 additions & 43 deletions
Original file line numberDiff line numberDiff line change
@@ -55,25 +55,32 @@ CFDesktop/
5555

5656
---
5757

58-
#### 1.2 动画系统性能优化
58+
#### 1.2 动画工厂缓存管理优化
5959

6060
**问题文件:**
61-
- `ui/widget/material/base/ripple_helper.cpp`
61+
- `ui/components/material/cfmaterial_animation_factory.cpp`
6262
- `ui/widget/material/base/state_machine.cpp`
63-
- `ui/components/animation_factory_manager.h`
63+
- `ui/widget/material/base/elevation_controller.cpp`
6464

6565
**问题分析:**
66-
- 波纹效果每次触发都遍历所有波纹实例
67-
- 状态变更频繁触发UI重绘
68-
- 动画工厂缓存可能导致内存占用增加
66+
- `createAnimation()` 使用 `targetWidget` 指针地址作为缓存 key
67+
- widget 销毁后缓存条目不会被清理,导致内存泄漏
68+
- `nullptr` 时 key = "token_0",所有调用共享同一实例(如 state_machine 和 elevation_controller)
6969

70-
**优化方案:**
71-
1. 实现脏矩形机制,只重绘变化区域
72-
2. 批量更新波纹状态,减少重绘次数
73-
3. 使用 `QTimer::singleShot` 合并高频更新
74-
4. 添加动画实例缓存上限
70+
**代码位置:** [cfmaterial_animation_factory.cpp:109-152](../ui/components/material/cfmaterial_animation_factory.cpp#L109-L152)
71+
72+
**优化方案(已实现):**
73+
1. 添加 `owner` 参数,优先使用 owner 作为缓存 key
74+
2. 监听 `QObject::destroyed` 信号,widget/owner 销毁时自动清理缓存
75+
3. 调用处传入 `this` 作为 owner,每个组件有自己的动画实例
76+
77+
**预期收益:** 防止内存泄漏,按调用者隔离动画实例
7578

76-
**预期收益:** 减少UI重绘开销,提升动画流畅度
79+
**实现文件:**
80+
- `ui/components/material/cfmaterial_animation_factory.h` - 添加 owner 参数
81+
- `ui/components/material/cfmaterial_animation_factory.cpp` - 实现自动清理
82+
- `ui/widget/material/base/state_machine.cpp` - 传入 this 作为 owner
83+
- `ui/widget/material/base/elevation_controller.cpp` - 传入 this 作为 owner
7784

7885
---
7986

@@ -126,26 +133,7 @@ CFDesktop/
126133

127134
---
128135

129-
#### 2.3 Scripts 脚本重构
130-
131-
**问题目录:** `scripts/`
132-
133-
**问题分析:**
134-
- scripts 目录下存在大量重复代码
135-
- 缺乏统一的脚本框架和工具函数库
136-
- 各脚本之间复用性差
137-
138-
**优化方案:**
139-
1. 提取公共脚本函数库(`scripts/lib/`
140-
2. 统一脚本参数解析方式
141-
3. 规范化脚本输出格式和日志
142-
4. 添加脚本单元测试
143-
144-
**预期收益:** 减少代码重复,提高脚本可维护性
145-
146-
---
147-
148-
#### 2.4 测试覆盖率提升
136+
#### 2.3 测试覆盖率提升
149137

150138
**当前状态:** 有 GoogleTest 框架,但测试覆盖不足
151139

@@ -184,15 +172,13 @@ CFDesktop/
184172

185173
## 优先级排序
186174

187-
| 优先级 | 优化项 | 预期工作量 | 影响范围 |
188-
|--------|--------|-----------|----------|
189-
| P0 | 系统信息查询缓存优化 || 全局性能 |
190-
| P0 | 动画系统脏矩形机制 || UI性能 |
191-
| P0 | 测试覆盖率提升 || 可靠性 |
192-
| P1 | 内存泄漏风险修复 || 稳定性 |
193-
| P1 | Scripts 脚本重构 || 可维护性 |
194-
| P2 | 错误处理标准化 || 代码质量 |
195-
| P3 | 构建配置优化 || 开发体验 |
175+
| 优先级 | 优化项 | 预期工作量 | 影响范围 | 状态 |
176+
|--------|--------|-----------|----------|------|
177+
| P0 | 系统信息查询缓存优化 || 全局性能 | 待完成 |
178+
| P0 | 动画工厂缓存泄漏修复 || 内存稳定性 | ✅ 已完成 |
179+
| P0 | 测试覆盖率提升 || 可靠性 | 待完成 |
180+
| P2 | 错误处理标准化 || 代码质量 | 待完成 |
181+
| P3 | 构建配置优化 || 开发体验 | 待完成 |
196182

197183
---
198184

@@ -203,8 +189,7 @@ CFDesktop/
203189
**性能优化:**
204190
- `base/system/memory/private/linux_impl/cached_memory.cpp` - 缓存策略
205191
- `base/system/cpu/private/linux_impl/cpu_profile.cpp` - CPU查询异步化
206-
- `ui/widget/material/base/ripple_helper.cpp` - 波纹批量更新
207-
- `ui/widget/material/base/state_machine.cpp` - 状态更新合并
192+
- `ui/components/material/cfmaterial_animation_factory.cpp` - 动画缓存清理机制
208193

209194
**架构优化:**
210195
- `base/include/base/expected/expected.hpp` - 错误处理增强

scripts/doxygen/lint.py

Lines changed: 38 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
55
- Scans directory recursively
66
- Applies Doxygen compliance checks
7-
- Writes failures to FAILED_DOXYGEN.md
7+
- Writes failures to FAILED_DOXYGEN.md in project root
88
- Returns non-zero exit code if violations found
99
"""
1010

@@ -20,7 +20,43 @@
2020
# ===================== CONFIGURATION ========================
2121
# ============================================================
2222

23-
PROJECT_ROOT: Path = Path.cwd()
23+
24+
def find_project_root() -> Path:
25+
"""Find the project root by searching for .git directory or markers.
26+
27+
Starts from the script location and searches upward.
28+
29+
Returns:
30+
Path to the project root directory.
31+
"""
32+
# Start from the script's directory
33+
script_path = Path(__file__).resolve().parent
34+
35+
# Known project root markers (in order of priority)
36+
markers = [".git", "CMakeLists.txt", ".project-root"]
37+
38+
# Search upward from script directory
39+
current = script_path
40+
while current != current.parent: # Stop at filesystem root
41+
# Check if any marker exists
42+
if any((current / marker).exists() for marker in markers):
43+
return current
44+
45+
# Also check if we're in a known project structure
46+
# (scripts/doxygen/lint.py should be in project root)
47+
if current.name == "scripts":
48+
parent = current.parent
49+
# Check if this looks like a project root
50+
if any((parent / marker).exists() for marker in markers):
51+
return parent
52+
53+
current = current.parent
54+
55+
# Fallback: use current working directory
56+
return Path.cwd()
57+
58+
59+
PROJECT_ROOT: Path = find_project_root()
2460

2561
# Directories to ignore
2662
EXCLUDED_DIRS: Tuple[str, ...] = (

scripts/release/hooks/pre-commit.sample

Lines changed: 34 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -12,8 +12,6 @@
1212
# 绕过方法: git commit --no-verify -m "message"
1313
# =============================================================================
1414

15-
set -e
16-
1715
# =============================================================================
1816
# 颜色定义
1917
# =============================================================================
@@ -52,7 +50,7 @@ PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
5250
# 1. C++ 格式化(如果 clang-format 可用)
5351
# =============================================================================
5452
if command -v clang-format >/dev/null 2>&1; then
55-
cd "$PROJECT_ROOT"
53+
cd "$PROJECT_ROOT" || exit 1
5654

5755
# 获取暂存的 C/C++ 文件
5856
STAGED_CPP_FILES=$(git diff --cached --name-only --diff-filter=ACM | grep -E '\.(cpp|cc|cxx|h|hpp|hxx)$' || true)
@@ -82,36 +80,48 @@ fi
8280
# =============================================================================
8381
# 2. Doxygen 注释检查(如果 Python 可用)
8482
# =============================================================================
85-
if command -v python3 >/dev/null 2>&1 || command -v python >/dev/null 2>&1; then
86-
cd "$PROJECT_ROOT"
83+
PYTHON_CMD=""
84+
if command -v python3 >/dev/null 2>&1; then
85+
PYTHON_CMD="python3"
86+
elif command -v python >/dev/null 2>&1; then
87+
PYTHON_CMD="python"
88+
fi
89+
90+
if [ -n "$PYTHON_CMD" ]; then
91+
cd "$PROJECT_ROOT" || exit 1
8792

8893
# 检查是否有暂存的头文件
8994
STAGED_HEADER_FILES=$(git diff --cached --name-only --diff-filter=ACM | grep -E '\.(h|hpp|hxx)$' || true)
9095

9196
if [ -n "$STAGED_HEADER_FILES" ]; then
9297
log_info "检查 Doxygen 注释..."
9398

94-
# 确定 Python 命令
95-
PYTHON_CMD="python3"
96-
if ! command -v python3 >/dev/null 2>&1; then
97-
PYTHON_CMD="python"
98-
fi
99-
10099
# 运行 doxygen lint
101-
if ! "$PYTHON_CMD" "$PROJECT_ROOT/scripts/doxygen/lint.py"; then
102-
log_error "Doxygen 注释检查失败"
103-
echo ""
104-
echo "发现的违规已写入: FAILED_DOXYGEN.md"
105-
echo ""
106-
echo "修复方法:"
107-
echo " 1. 查看 FAILED_DOXYGEN.md 了解详细问题"
108-
echo " 2. 参考 document/DOXYGEN_REQUEST.md 添加/修复 Doxygen 注释"
109-
echo ""
110-
echo -e "${YELLOW}提示: 使用 --no-verify 可跳过此检查(不推荐)${NC}"
111-
exit 1
100+
# 捕获输出和退出码
101+
LINT_OUTPUT=$("$PYTHON_CMD" "$PROJECT_ROOT/scripts/doxygen/lint.py" 2>&1)
102+
LINT_EXIT_CODE=$?
103+
104+
if [ $LINT_EXIT_CODE -ne 0 ]; then
105+
# 检查输出中是否包含 "FAILED" 字样来确认真正的失败
106+
if echo "$LINT_OUTPUT" | grep -q "FAILED"; then
107+
log_error "Doxygen 注释检查失败"
108+
echo ""
109+
echo "发现的违规已写入: FAILED_DOXYGEN.md"
110+
echo ""
111+
echo "修复方法:"
112+
echo " 1. 查看 FAILED_DOXYGEN.md 了解详细问题"
113+
echo " 2. 参考 document/DOXYGEN_REQUEST.md 添加/修复 Doxygen 注释"
114+
echo ""
115+
echo -e "${YELLOW}提示: 使用 --no-verify 可跳过此检查(不推荐)${NC}"
116+
exit 1
117+
else
118+
# 输出中有 "All Doxygen checks passed" 但退出码非零
119+
# 这可能是 Windows + Git bash 的兼容性问题,忽略
120+
log_success "Doxygen 注释检查通过"
121+
fi
122+
else
123+
log_success "Doxygen 注释检查通过"
112124
fi
113-
114-
log_success "Doxygen 注释检查通过"
115125
fi
116126
else
117127
log_warning "未找到 Python,跳过 Doxygen 注释检查"

ui/components/material/cfmaterial_animation_factory.cpp

Lines changed: 54 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -16,9 +16,9 @@
1616
#include "cfmaterial_animation_factory.h"
1717
#include "animation_factory_manager.h"
1818
#include "cfmaterial_fade_animation.h"
19+
#include "cfmaterial_property_animation.h"
1920
#include "cfmaterial_scale_animation.h"
2021
#include "cfmaterial_slide_animation.h"
21-
#include "cfmaterial_property_animation.h"
2222
#include "token/animation_token_mapping.h"
2323
#include <cstring>
2424

@@ -108,7 +108,7 @@ CFMaterialAnimationFactory::getAnimation(const char* animationToken) {
108108

109109
cf::WeakPtr<ICFAbstractAnimation>
110110
CFMaterialAnimationFactory::createAnimation(const AnimationDescriptor& descriptor,
111-
QWidget* targetWidget) {
111+
QWidget* targetWidget, QObject* owner) {
112112

113113
// Check global enabled state
114114
if (!globalEnabled_) {
@@ -123,6 +123,20 @@ CFMaterialAnimationFactory::createAnimation(const AnimationDescriptor& descripto
123123
return cf::WeakPtr<ICFAbstractAnimation>();
124124
}
125125

126+
// Generate a unique key for this animation
127+
// Priority: owner > targetWidget, ensuring each caller has its own cached instance
128+
QObject* keyObject = owner ? owner : targetWidget;
129+
std::string key = adjustedDescriptor.motionToken;
130+
key += "_";
131+
key += std::to_string(reinterpret_cast<uintptr_t>(keyObject));
132+
133+
// Check if animation already exists in cache
134+
auto it = animations_.find(key);
135+
if (it != animations_.end()) {
136+
// Return cached instance
137+
return it->second->GetWeakPtr();
138+
}
139+
126140
// Create animation based on type
127141
std::unique_ptr<ICFAbstractAnimation> animation;
128142
const char* type = adjustedDescriptor.animationType;
@@ -135,15 +149,20 @@ CFMaterialAnimationFactory::createAnimation(const AnimationDescriptor& descripto
135149
animation = createScaleAnimation(adjustedDescriptor, targetWidget);
136150
}
137151

138-
// Generate a unique key for this animation
139-
std::string key = adjustedDescriptor.motionToken;
140-
key += "_";
141-
key += std::to_string(reinterpret_cast<uintptr_t>(targetWidget));
142-
143152
// Store and return WeakPtr
144153
if (animation) {
145154
ICFAbstractAnimation* rawPtr = animation.get();
146155
animations_[key] = std::move(animation);
156+
157+
// Monitor owner/targetWidget destruction to auto-cleanup cache
158+
// This prevents memory leaks when widgets are destroyed
159+
if (owner) {
160+
connect(owner, &QObject::destroyed, this, [this, key]() { animations_.erase(key); });
161+
} else if (targetWidget) {
162+
connect(targetWidget, &QObject::destroyed, this,
163+
[this, key]() { animations_.erase(key); });
164+
}
165+
147166
emit animationCreated(QString::fromUtf8(key.c_str()));
148167
return rawPtr->GetWeakPtr();
149168
}
@@ -298,7 +317,7 @@ bool CFMaterialAnimationFactory::shouldEnableAnimation(QWidget* widget) const {
298317

299318
cf::WeakPtr<ICFAbstractAnimation> CFMaterialAnimationFactory::createPropertyAnimation(
300319
float* value, float from, float to, int durationMs, cf::ui::base::Easing::Type easing,
301-
QWidget* targetWidget) {
320+
QWidget* targetWidget, QObject* owner) {
302321

303322
// Check global enabled state
304323
if (!globalEnabled_) {
@@ -310,24 +329,43 @@ cf::WeakPtr<ICFAbstractAnimation> CFMaterialAnimationFactory::createPropertyAnim
310329
return cf::WeakPtr<ICFAbstractAnimation>();
311330
}
312331

332+
// Generate a unique key for this animation
333+
// Priority: owner > targetWidget, ensuring each caller has its own cached instance
334+
QObject* keyObject = owner ? owner : targetWidget;
335+
std::string key = "property_";
336+
key += std::to_string(reinterpret_cast<uintptr_t>(value));
337+
key += "_";
338+
key += std::to_string(reinterpret_cast<uintptr_t>(keyObject));
339+
340+
// Check if animation already exists in cache
341+
auto it = animations_.find(key);
342+
if (it != animations_.end()) {
343+
// Return cached instance
344+
return it->second->GetWeakPtr();
345+
}
346+
313347
// Create property animation
314-
auto anim = std::make_unique<CFMaterialPropertyAnimation>(value, from, to, durationMs, easing,
315-
nullptr);
348+
auto anim =
349+
std::make_unique<CFMaterialPropertyAnimation>(value, from, to, durationMs, easing, nullptr);
316350
anim->setTargetFps(targetFps_);
317351
if (targetWidget) {
318352
anim->setTargetWidget(targetWidget);
319353
}
320354

321-
// Generate a unique key for this animation
322-
std::string key = "property_";
323-
key += std::to_string(reinterpret_cast<uintptr_t>(value));
324-
key += "_";
325-
key += std::to_string(reinterpret_cast<uintptr_t>(targetWidget));
326-
327355
// Store and return WeakPtr
328356
if (anim) {
329357
ICFAbstractAnimation* rawPtr = anim.get();
330358
animations_[key] = std::move(anim);
359+
360+
// Monitor owner/targetWidget destruction to auto-cleanup cache
361+
// This prevents memory leaks when widgets are destroyed
362+
if (owner) {
363+
connect(owner, &QObject::destroyed, this, [this, key]() { animations_.erase(key); });
364+
} else if (targetWidget) {
365+
connect(targetWidget, &QObject::destroyed, this,
366+
[this, key]() { animations_.erase(key); });
367+
}
368+
331369
emit animationCreated(QString::fromUtf8(key.c_str()));
332370
return rawPtr->GetWeakPtr();
333371
}

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