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[DataMovement] Remove the need to double stream and passing around a Steam in Checkpointer #38639

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@amnguye

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@amnguye

Instead of making the stream and copying between streams, it may be better to just pass the MemoryMappedViewStream or the MemoryMappedFile straight up copying over the object itself instead of making a copy of it.

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ClientThis issue points to a problem in the data-plane of the library.StorageStorage Service (Queues, Blobs, Files)bugThis issue requires a change to an existing behavior in the product in order to be resolved.feature-requestThis issue requires a new behavior in the product in order be resolved.pillar-performanceThe issue is related to performance, one of our core engineering pillars.

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