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v1.0.3
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changelog.md

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v1.0.2
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- Added /leaderboard command to display the top players on the server based on their level and experience (XP).
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- Added a leaderboard screen that displays the top players on the server.
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- Added new configuration options for the leaderboard.
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- Enabled/Disabled the leaderboard.
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- Set the rank and name color for the top three players on the leaderboard. (Separate colors for each rank/color)
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- Set the rank and name color for the screen viewers' own spot on the leaderboard.
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- Set the rank and name color for the rest of the players on the leaderboard.
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- Added the missing icon image to the mod section screen.
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- Rewrote the Mob leveling system, now supports multiple level modes.
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- This now removes the old LevelMode config to now LevelModeArray.
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- It's recommended to edit /mods/com.azuredoom_leveling/data/config/mobinstancemapping.csv to remove the default instance entry for existing installations.
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- Please see the wiki for more information.
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- Implemented Boss stat increases.
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v1.0.3
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- Cleans up mob leveling for left over instance check.
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- Adds support for marking mobs as elites.
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- Added new configuration options for normal, elite and boss mob health, damage, damage resistance and xp drop.
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- All commands now require the prefix /levelingcore

gradle.properties

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mod_url = https://modtale.net/mod/levelingcore
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mod_issues = https://github.com/AzureDoom/LevelingCore/issues
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mod_sources = https://github.com/AzureDoom/LevelingCore
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version = 1.0.2
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version = 1.0.3
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includes_pack = true
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disabled_by_default = false
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patchline = release

src/main/resources/manifest.json

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{
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"Group": "com.azuredoom",
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"Name": "levelingcore",
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"Version": "1.0.2",
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"Version": "1.0.3",
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"Description": "A modern, flexible leveling system for Hytale",
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"Authors": [
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{

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