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Crash when opening the DatabaseEditor #262

@miraco

Description

@miraco

Describe the bug
I had to reinstall everything on my working laptop, and everytime i try to open the DataBaseEditor i get a Crash.

Unity.ResolutionFailedException: Resolution failed with error: Exception has been thrown by the target of an invocation.

For more detailed information run Unity in debug mode: new UnityContainer().AddExtension(new Diagnostic())
 ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> Unity.ResolutionFailedException: Resolution failed with error: Exception has been thrown by the target of an invocation.

For more detailed information run Unity in debug mode: new UnityContainer().AddExtension(new Diagnostic())
 ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at WDE.DbcStore.Spells.Tbc.TbcSpellService.get_SpellCount()
   at WDE.DbcStore.DbcStore.get_SpellCount()
   at WDE.Spells.MergedSpellService.Cache()
   at WDE.Spells.MergedSpellService..ctor(ISpellService[] services)
   at WDE.Spells.SpellStore..ctor(IDbcSpellService dbcSpellService, IDatabaseSpellService databaseSpellService)
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
   --- End of inner exception stack trace ---
   at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
   at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
   at Unity.Processors.ConstructorProcessor.<>c__DisplayClass16_0.<GetResolverDelegate>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.UnityContainer.<>c__DisplayClass113_0.<OptimizingFactory>b__0(BuilderContext& c)
   at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context)
   at Unity.UnityContainer.<>c.<.ctor>b__73_1(BuilderContext& context)
   --- End of inner exception stack trace ---
   at Unity.UnityContainer.<>c.<.ctor>b__73_1(BuilderContext& context)
   at Unity.UnityContainer.Unity.IUnityContainer.Resolve(Type type, String name, ResolverOverride[] overrides)
   at WDE.Module.ModuleBase.<>c__DisplayClass8_0.<RegisterType>b__0(IUnityContainer c)
   at Unity.UnityContainerExtensions.<>c__DisplayClass34_0.<RegisterFactory>b__0(IUnityContainer c, Type t, String n)
   at Unity.Injection.InjectionFactory.<AddPolicies>b__3_2[TContext,TPolicySet](TContext& c)
   at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context)
   at Unity.UnityContainer.<>c.<.ctor>b__41_4(BuilderStrategy[] chain, BuilderContext& context)
   at Unity.Builder.BuilderContext.Resolve(Type type, String name, InternalRegistration registration)
   at Unity.Builder.BuilderContext.Resolve(Type type, String name)
   at Unity.Builder.BuilderContext.Resolve(ParameterInfo parameter, Object value)
   at Unity.Processors.ParametersProcessor`1.<>c__DisplayClass7_0.<CreateParameterResolvers>b__0(BuilderContext& context)
   at Unity.Processors.ConstructorProcessor.<>c__DisplayClass16_0.<GetResolverDelegate>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.UnityContainer.<>c__DisplayClass113_0.<OptimizingFactory>b__0(BuilderContext& c)
   at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context)
   at Unity.UnityContainer.<>c.<.ctor>b__41_4(BuilderStrategy[] chain, BuilderContext& context)
   at Unity.Builder.BuilderContext.Resolve(Type type, String name, InternalRegistration registration)
   at Unity.UnityContainer.ResolveEnumerable[TElement](Func`4 resolve, String name)+MoveNext()
   at WDE.Solutions.Manager.SolutionItemNameRegistry..ctor(IEnumerable`1 providers, IEnumerable`1 asyncProviders)
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
   at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
   --- End of inner exception stack trace ---
   at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
   at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
   at Unity.Processors.ConstructorProcessor.<>c__DisplayClass16_0.<GetResolverDelegate>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.UnityContainer.<>c__DisplayClass113_0.<OptimizingFactory>b__0(BuilderContext& c)
   at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context)
   at Unity.UnityContainer.<>c.<.ctor>b__41_4(BuilderStrategy[] chain, BuilderContext& context)
   at Unity.Builder.BuilderContext.Resolve(Type type, String name, InternalRegistration registration)
   at Unity.Builder.BuilderContext.Resolve(Type type, String name)
   at Unity.Builder.BuilderContext.Resolve(ParameterInfo parameter, Object value)
   at Unity.Processors.ParametersProcessor`1.<>c__DisplayClass7_0.<CreateParameterResolvers>b__0(BuilderContext& context)
   at Unity.Processors.ConstructorProcessor.<>c__DisplayClass16_0.<GetResolverDelegate>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.Processors.MemberProcessor`2.<>c__DisplayClass8_0.<GetResolver>b__0(BuilderContext& c)
   at Unity.UnityContainer.<>c__DisplayClass113_0.<OptimizingFactory>b__0(BuilderContext& c)
   at Unity.Strategies.BuildPlanStrategy.PreBuildUp(BuilderContext& context)
   at Unity.UnityContainer.<>c.<.ctor>b__41_3(BuilderContext& context)
   --- End of inner exception stack trace ---
   at Unity.UnityContainer.<>c.<.ctor>b__41_3(BuilderContext& context)
   at Unity.UnityContainer.Unity.IUnityContainer.Resolve(Type type, String name, ResolverOverride[] overrides)
   at Prism.Unity.Ioc.UnityContainerExtension.Resolve(Type type)
   at WDE.Common.Modules.BaseScopedContainer.Resolve(Type type)
   at WDE.Module.ScopedModuleBase.RegisterToParentScope(Assembly assembly, IContainerRegistry parentContainer)
   at WDE.Module.ScopedModuleBase.FinalizeRegistration(IContainerRegistry container)
   at WDE.MangosEventAiEditor.EventAiModule.FinalizeRegistration(IContainerRegistry container)
   at WoWDatabaseEditorCore.Avalonia.App.OnInitializedAsync()
   at WoWDatabaseEditorCore.Avalonia.App.OnFrameworkInitializationCompletedAsync()
   at WoWDatabaseEditorCore.Avalonia.App.<OnFrameworkInitializationCompleted>g__Load|25_0()

COMMIT=e93bbca6381c61baa12e5bb92ca1df395e3f56b4
BRANCH=master
VERSION=0.1.2959
BUILD_VERSION=2959
UPDATE_SERVER=https://dbeditor.ovh
MARKETPLACE=default
MAPDATA_SERVER=https://dbeditor.ovh
PLATFORM=Windows

Version (commit hash)
Please include what was the WoW Database Editor version (commit hash). If you downloaded binary, open file COMMIT_HASH from the main folder and paste the content in the issue description

If you have built the binary yourself, check commit hash with git rev-parse HEAD

Downloaded the app Yesterday from https://ci.appveyor.com/api/projects/BAndysc/wowdatabaseeditor/artifacts/WoWDatabaseEditorWindows.zip?branch=master

Installed the https://dotnet.microsoft.com/download/dotnet/8.0 SDK 8.0.414 yesterday

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