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Small updates to Attractor section of Particle Editor #16620

@PatrickRyanMS

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@PatrickRyanMS

Just a couple of small tweaks to the attractor part of the particle editor for quality of life improvements.

  • Do not list attractor imposter in scene explorer node list when attractor is set to visible. This will prevent the imposter from disappearing when the particle system loses focus and potentially causing confusion for the user as the imposter is not important to see in the node list anyway.
  • If the user clicks on the translate button next to an attractor, automatically show that attractor. The translate button can only be enabled if the visibility of the attractor is enabled, and feels like a bug if the user does not realize the correct order of enabling the buttons. It stands to reason that if the user wants to move the attractor, displaying it is necessary, so enabling both with a single click on the translation button will save time. Conversely, there is no expectation to move an attractor if the user clicks to enable visibility so enabling visibility should not automatically enable translation for the attractor.

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