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- Ortho projection : Ortho projection support for GS #17307
- Shadows Gaussian Splatting Shadows #17316
- Evaluate/test https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3dgs-compression GS SOG #17212
- Triangle Splatting for Real-Time Radiance Field Rendering https://trianglesplatting.github.io/
- Arc rotate and camera limits Add parsing for adobe splat meta fields in PLYs #17492
- Multiview/multicamera support Multiview support for GS #17508
- Simplify math/remove hacks GS Cleanup + depth renderer + more tests #17544
- Rig/compound parts Add 'compound' mode to GaussianSplatting to globally sort multiple parts #17679
- Bake Transforms GS Bake Transforms #17840
- GPU picker Gaussian Splatting GPU Picking #17887
- Material plugin-like for shader injection Add solid color Gaussian splatting material plugin #17880
- .babylon serialization
- 4th order spherical harmonics
- WASM SPZ loader
- bone and bone weight support
- GS LOD https://forum.babylonjs.com/t/new-feature-niantic-spz-gaussian-splatting-and-spherical-harmonics/55124/24?u=cedric
- Improve IsReady/Async with webworker: make sure instances are ready before
IsReadyis true.
Note:
- splat conversion tool : https://github.com/playcanvas/splat-transform
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