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1 | 1 | using System; |
2 | 2 | using System.Collections.Generic; |
3 | 3 | using System.IO; |
| 4 | +using System.Linq; |
| 5 | +using System.Text.RegularExpressions; |
4 | 6 | using System.Windows.Forms; |
| 7 | +using Autodesk.Max; |
5 | 8 |
|
6 | 9 | namespace Max2Babylon |
7 | 10 | { |
@@ -112,5 +115,164 @@ public static void MergeAnimationGroups(string jsonPath) |
112 | 115 | } |
113 | 116 | } |
114 | 117 |
|
| 118 | + public static void MergeAnimationGroups(string jsonPath, string old_root, string new_root) |
| 119 | + { |
| 120 | + AnimationGroupList animationGroups = new AnimationGroupList(); |
| 121 | + var fileStream = File.Open(jsonPath, FileMode.Open); |
| 122 | + |
| 123 | + using (StreamReader reader = new StreamReader(fileStream)) |
| 124 | + { |
| 125 | + string jsonContent = reader.ReadToEnd(); |
| 126 | + string textToFind = string.Format(@"\b{0}\b", old_root); |
| 127 | + string overridedJsonContent = Regex.Replace(jsonContent, textToFind, new_root); |
| 128 | + animationGroups.LoadFromJson(overridedJsonContent, true); |
| 129 | + } |
| 130 | + } |
| 131 | + |
| 132 | + public AnimationGroup GetAnimationGroupByName(string name) |
| 133 | + { |
| 134 | + AnimationGroupList animationGroupList = new AnimationGroupList(); |
| 135 | + animationGroupList.LoadFromData(); |
| 136 | + |
| 137 | + foreach (AnimationGroup animationGroup in animationGroupList) |
| 138 | + { |
| 139 | + if (animationGroup.Name == name) |
| 140 | + { |
| 141 | + return animationGroup; |
| 142 | + } |
| 143 | + } |
| 144 | + |
| 145 | + return null; |
| 146 | + } |
| 147 | + |
| 148 | + public AnimationGroup CreateAnimationGroup() |
| 149 | + { |
| 150 | + AnimationGroupList animationGroupList = new AnimationGroupList(); |
| 151 | + animationGroupList.LoadFromData(); |
| 152 | + |
| 153 | + AnimationGroup info = new AnimationGroup(); |
| 154 | + |
| 155 | + // get a unique name and guid |
| 156 | + string baseName = info.Name; |
| 157 | + int i = 0; |
| 158 | + bool hasConflict = true; |
| 159 | + while (hasConflict) |
| 160 | + { |
| 161 | + hasConflict = false; |
| 162 | + foreach (AnimationGroup animationGroup in animationGroupList) |
| 163 | + { |
| 164 | + if (info.Name.Equals(animationGroup.Name)) |
| 165 | + { |
| 166 | + info.Name = baseName + i.ToString(); |
| 167 | + ++i; |
| 168 | + hasConflict = true; |
| 169 | + break; |
| 170 | + } |
| 171 | + if (info.SerializedId.Equals(animationGroup.SerializedId)) |
| 172 | + { |
| 173 | + info.SerializedId = Guid.NewGuid(); |
| 174 | + hasConflict = true; |
| 175 | + break; |
| 176 | + } |
| 177 | + } |
| 178 | + } |
| 179 | + |
| 180 | + // save info and animation list entry |
| 181 | + animationGroupList.Add(info); |
| 182 | + animationGroupList.SaveToData(); |
| 183 | + Loader.Global.SetSaveRequiredFlag(true, false); |
| 184 | + return info; |
| 185 | + } |
| 186 | + |
| 187 | + public string RenameAnimationGroup(AnimationGroup info,string name) |
| 188 | + { |
| 189 | + AnimationGroupList animationGroupList = new AnimationGroupList(); |
| 190 | + animationGroupList.LoadFromData(); |
| 191 | + |
| 192 | + AnimationGroup animGroupToRename = animationGroupList.GetAnimationGroupByName(info.Name); |
| 193 | + |
| 194 | + string baseName = name; |
| 195 | + int i = 0; |
| 196 | + bool hasConflict = true; |
| 197 | + while (hasConflict) |
| 198 | + { |
| 199 | + hasConflict = false; |
| 200 | + foreach (AnimationGroup animationGroup in animationGroupList) |
| 201 | + { |
| 202 | + if (baseName.Equals(animationGroup.Name)) |
| 203 | + { |
| 204 | + baseName = name + i.ToString(); |
| 205 | + ++i; |
| 206 | + hasConflict = true; |
| 207 | + break; |
| 208 | + } |
| 209 | + } |
| 210 | + } |
| 211 | + |
| 212 | + animGroupToRename.Name = baseName; |
| 213 | + |
| 214 | + // save info and animation list entry |
| 215 | + animationGroupList.SaveToData(); |
| 216 | + Loader.Global.SetSaveRequiredFlag(true, false); |
| 217 | + return baseName; |
| 218 | + } |
| 219 | + |
| 220 | + public void AddNodeInAnimationGroup(AnimationGroup info, uint nodeHandle) |
| 221 | + { |
| 222 | + if (info == null) |
| 223 | + return; |
| 224 | + |
| 225 | + IINode node = Loader.Core.GetINodeByHandle(nodeHandle); |
| 226 | + if (node == null) |
| 227 | + { |
| 228 | + return; |
| 229 | + } |
| 230 | + |
| 231 | + List<uint> newHandles = info.NodeHandles.ToList(); |
| 232 | + newHandles.Add(nodeHandle); |
| 233 | + info.NodeHandles = newHandles; |
| 234 | + info.SaveToData(); |
| 235 | + } |
| 236 | + |
| 237 | + public void SetAnimationGroupTimeRange(AnimationGroup info, int start,int end) |
| 238 | + { |
| 239 | + if (info == null) |
| 240 | + return; |
| 241 | + |
| 242 | + info.FrameStart = start; |
| 243 | + info.FrameEnd = end; |
| 244 | + info.SaveToData(); |
| 245 | + } |
| 246 | + |
| 247 | + public void RemoveAllNodeFromAnimationGroup(AnimationGroup info) |
| 248 | + { |
| 249 | + if (info == null) |
| 250 | + return; |
| 251 | + |
| 252 | + info.NodeHandles = new List<uint>(); |
| 253 | + info.SaveToData(); |
| 254 | + } |
| 255 | + |
| 256 | + public void RemoveNodeFromAnimationGroup(AnimationGroup info, uint nodeHandle) |
| 257 | + { |
| 258 | + if (info == null) |
| 259 | + return; |
| 260 | + |
| 261 | + IINode node = Loader.Core.GetINodeByHandle(nodeHandle); |
| 262 | + if (node == null) |
| 263 | + { |
| 264 | + return; |
| 265 | + } |
| 266 | + |
| 267 | + List<uint> newHandles = info.NodeHandles.ToList(); |
| 268 | + newHandles.Remove(nodeHandle); |
| 269 | + info.NodeHandles = newHandles; |
| 270 | + info.SaveToData(); |
| 271 | + } |
| 272 | + |
| 273 | + |
| 274 | + |
| 275 | + |
| 276 | + |
115 | 277 | } |
116 | 278 | } |
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