- Application
| Title | Venue | Date | Code |
|---|---|---|---|
| SABER: A Scalable Action-Based Embodied Dataset for Real-World VLA Adaptation | arXiv | 2026-05-10 | Project |
| CANINE: Coaching Visually Impaired Users for Interactive Navigation with a Robot Guide Dog | RSS 2026 | 2026-05-19 | Project |
| Title | Venue | Date | Code |
|---|---|---|---|
| HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos | arXiv | 2026-02-02 | Project |
| Humanoid Whole-Body Badminton via Multi-Stage Reinforcement Learning | arXiv | 2025-11-14 | Project |
| SpikePingpong: Spike Vision-based Fast-Slow Pingpong Robot System | ICLR 2026 | 2025-06-07 | - |
| Learning Coordinated Badminton Skills for Legged Manipulators | SR 2025 | 2025-05-29 | - |
| Sample-efficient Reinforcement Learning in Robotic Table Tennis | ICRA 2021 | 2020-11-06 | - |
| Title | Venue | Date | Code |
|---|---|---|---|
| DexHoldem: Playing Texas Hold'em with Dexterous Embodied System | arXiv | 2026-05-18 | Project |
| System Design for Maintaining Internal State Consistency in Long-Horizon Robotic Tabletop Games | arXiv | 2026-03-26 | - |