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Commit b27428b

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Resolve breaking changes
1 parent 5d0b997 commit b27428b

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2 files changed

+3
-3
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2 files changed

+3
-3
lines changed

osu.Game.Rulesets.Rush/Mods/RushModAutoplay.cs

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Original file line numberDiff line numberDiff line change
@@ -4,14 +4,13 @@
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Rush.Objects;
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using osu.Game.Rulesets.Rush.Replays;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Rush.Mods
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{
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public class RushModAutoplay : ModAutoplay<RushHitObject>
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public class RushModAutoplay : ModAutoplay
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{
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public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
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{

osu.Game.Rulesets.Rush/RushDifficultyCalculator.cs

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@@ -1,6 +1,7 @@
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// Copyright (c) Shane Woolcock. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
@@ -25,6 +26,6 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat
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protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
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protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0];
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protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>();
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}
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}

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