@@ -23,73 +23,16 @@ pub fn collect_hulk_cyclers(root: impl AsRef<Path>) -> Result<Cyclers, Error> {
2323 execution_time_warning_threshold: Some ( Duration :: from_secs_f32( 33.0 ) ) ,
2424 } ,
2525 CyclerManifest {
26- name: "Control " ,
26+ name: "Motion " ,
2727 kind: CyclerKind :: Perception ,
2828 instances: vec![ "" ] ,
29- setup_nodes: vec![ "control ::sensor_data_receiver" ] ,
29+ setup_nodes: vec![ "motion ::sensor_data_receiver" ] ,
3030 nodes: vec![
31- // "control::active_vision",
32- // "control::ball_filter",
33- // "control::ball_state_composer",
34- // "control::behavior::node",
35- // "control::button_filter",
36- // "control::calibration_controller",
37- // "control::center_of_mass_provider",
38- // "control::dribble_path_planner",
39- // "control::fall_state_estimation",
40- // "control::filtered_game_controller_state_timer",
41- // "control::foot_bumper_filter",
42- // "control::free_kick_signal_filter",
43- // "control::ground_contact_detector",
44- // "control::kick_selector",
45- // "control::led_status",
46- // "control::localization",
47- // "control::motion::animation",
48- // "control::motion::arms_up_squat",
49- // "control::motion::arms_up_stand",
50- // "control::motion::center_jump",
51- "control::motion::command_sender" ,
52- "control::motion::booster_walking" ,
53- "control::motion::remote_control" ,
54- // "control::motion::condition_input_provider",
55- // "control::motion::dispatching_interpolator",
56- // "control::motion::fall_protector",
57- // "control::motion::head_motion",
58- // "control::motion::jump_left",
59- // "control::motion::jump_right",
60- // "control::motion::keeper_jump_left",
61- // "control::motion::keeper_jump_right",
62- // "control::motion::look_around",
63- "control::motion::look_at" ,
64- "control::motion::motion_selector" ,
65- // "control::motion::motor_commands_collector",
66- // "control::motion::obstacle_avoiding_arms",
67- // "control::motion::sit_down",
68- // "control::motion::stand_up_back",
69- // "control::motion::stand_up_front",
70- // "control::motion::stand_up_sitting",
71- // "control::motion::step_planner",
72- // "control::motion::wide_stance",
73- // "control::obstacle_filter",
74- // "control::obstacle_receiver",
75- // "control::odometry",
76- // "control::orientation_filter",
77- // "control::penalty_shot_direction_estimation",
78- // "control::primary_state_filter",
79- // "control::ready_signal_detection_filter",
80- // "control::referee_position_provider",
81- // "control::role_assignment",
82- // "control::rule_obstacle_composer",
83- // "control::sacrificial_lamb",
84- // "control::search_suggestor",
85- // "control::sole_pressure_filter",
86- // "control::sonar_filter",
87- // "control::support_foot_estimation",
88- // "control::team_ball_receiver",
89- // "control::time_to_reach_kick_position",
90- // "control::whistle_filter",
91- // "control::world_state_composer",
92- // "control::zero_moment_point_provider",
31+ "motion::command_sender" ,
32+ "motion::booster_walking" ,
33+ "motion::remote_control" ,
34+ "motion::look_at" ,
35+ "motion::motion_selector" ,
9336 ] ,
9437 execution_time_warning_threshold: Some ( Duration :: from_secs_f32( 1.0 / 500.0 ) ) ,
9538 } ,
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