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@@ -101,7 +101,7 @@ Making the protagonist suffer by having them evaluate:
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- E: Event (Exterior)
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- Driven by action/status-quo.
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Most stories are made by multiple variations of above (mice) threads. Can be modelled using HTML DOM.
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Most stories are made by multiple variations of above (mice) threads. HTML DOM is a nice closely related concept. These threads have to opened and closed at right times since we are governed by [zeigarnik effect](https://en.wikipedia.org/wiki/Zeigarnik_effect), this directly helps keep you reader engaged with curiosity gaps.
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#### A structured process for writing flash fiction
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## Miscellaneous Tips
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1. The [begin] and [end] of a line is a powerful place to set expectations and surprise readers. Same as the start and end of a episode, chapter, etc.
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2. Hide the fact that you are making the reader work for their story; we are problem solvers by design, so readers can naturally figure some shit out.
-[A resource thread to get better at storytelling](https://x.com/deyemipresh/status/2031698198658482560)
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<!-- - [A resource thread to get better at storytelling](https://x.com/deyemipresh/status/2031698198658482560) -->
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## Tools
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- Emotion Wheels
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-[Plutchik’s Wheel of Emotions](https://www.6seconds.org/2025/02/06/plutchik-wheel-emotions/), another [reference on idaho state university](https://www.isu.edu/media/libraries/counseling-and-testing/documents/Wheel-of-Emotions-Handout-(3).pdf),
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