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How deterministic is this implementation? #65

@alexpyattaev

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@alexpyattaev

A very reasonable use for this would be in an RTS game. Have you done any tests to validate deterministic operation of this algorithm? In the perfect world, running this on a fixed timestep should result in identical results on any two machines, questions are:

  • was this considered during design?
  • was this tested in any way?

If the answer is no to any/both of these, I'll be happy to test & report.
Thank you!

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