Hello! I am trying to implement a flowfield from data from the LDtk tiled plugin, and I think I'm getting very confused about the origin/grid system.
the size of the map is a square with 512 pixels.
Right now I have GridCoords for each tile that needs its cost value set to 255. But I am getting the following error. Is get_sector_and_field_cell not using world coords for its input?
let mut flow_field = FlowFieldTilesBundle::new(width as u32 * grid_size as u32, height as u32 * grid_size as u32, width as u32 *grid_size as u32, 10.0);
for level_wall in level_walls {
let x = (grid_size as f32 * level_wall.x as f32);
let y = (grid_size as f32 * level_wall.y as f32);
if let Some((sector_id, field_cell)) = flow_field.map_dimensions.get_sector_and_field_cell_from_xy(Vec2::new(x, y)) {
flow_field.sector_cost_fields.set_field_cell_value(sector_id, 255, field_cell, &flow_field.map_dimensions);
}
}
2025-02-11T05:38:52.153072Z ERROR bevy_flowfield_tiles_plugin::flowfields::sectors: Position is out of bounds of MapDimensions, x 464, y 112, cannot calculate SectorID. Is the actor outside of the map or trying to request route outside of it?
Hello! I am trying to implement a flowfield from data from the LDtk tiled plugin, and I think I'm getting very confused about the origin/grid system.
the size of the map is a square with 512 pixels.
Right now I have GridCoords for each tile that needs its cost value set to 255. But I am getting the following error. Is get_sector_and_field_cell not using world coords for its input?
2025-02-11T05:38:52.153072Z ERROR bevy_flowfield_tiles_plugin::flowfields::sectors: Position is out of bounds of MapDimensions, x 464, y 112, cannot calculate SectorID. Is the actor outside of the map or trying to request route outside of it?