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BigEndianReader.cs
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577 lines (490 loc) · 14.9 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
public class BigEndianReader : IDataReader, IDisposable
{
#region Properties
private BinaryReader m_reader;
/// <summary>
/// Gets availiable bytes number in the buffer
/// </summary>
public long BytesAvailable
{
get { return m_reader.BaseStream.Length - m_reader.BaseStream.Position; }
}
public long Position
{
get
{
return m_reader.BaseStream.Position;
}
}
public Stream BaseStream
{
get
{
return m_reader.BaseStream;
}
}
#endregion
#region Initialisation
/// <summary>
/// Initializes a new instance of the <see cref = "BigEndianReader" /> class.
/// </summary>
public BigEndianReader()
{
m_reader = new BinaryReader(new MemoryStream(), Encoding.UTF8);
}
/// <summary>
/// Initializes a new instance of the <see cref = "BigEndianReader" /> class.
/// </summary>
/// <param name = "stream">The stream.</param>
public BigEndianReader(Stream stream)
{
m_reader = new BinaryReader(stream, Encoding.UTF8);
}
/// <summary>
/// Initializes a new instance of the <see cref = "BigEndianReader" /> class.
/// </summary>
/// <param name = "tab">Memory buffer.</param>
public BigEndianReader(byte[] tab)
{
m_reader = new BinaryReader(new MemoryStream(tab), Encoding.UTF8);
}
#endregion
#region Private Methods
/// <summary>
/// Read bytes in big endian format
/// </summary>
/// <param name = "count"></param>
/// <returns></returns>
private byte[] ReadBigEndianBytes(int count)
{
var bytes = new byte[count];
int i;
for (i = count - 1; i >= 0; i--)
bytes[i] = (byte)BaseStream.ReadByte();
return bytes;
}
#endregion
#region Public Method
/// <summary>
/// Read a Short from the Buffer
/// </summary>
/// <returns></returns>
public short ReadShort()
{
return BitConverter.ToInt16(ReadBigEndianBytes(2), 0);
}
/// <summary>
/// Read a int from the Buffer
/// </summary>
/// <returns></returns>
public int ReadInt()
{
return BitConverter.ToInt32(ReadBigEndianBytes(4), 0);
}
/// <summary>
/// Read a long from the Buffer
/// </summary>
/// <returns></returns>
public Int64 ReadLong()
{
return BitConverter.ToInt64(ReadBigEndianBytes(8), 0);
}
/// <summary>
/// Read a Float from the Buffer
/// </summary>
/// <returns></returns>
public float ReadFloat()
{
return BitConverter.ToSingle(ReadBigEndianBytes(4), 0);
}
/// <summary>
/// Read a UShort from the Buffer
/// </summary>
/// <returns></returns>
public ushort ReadUShort()
{
return BitConverter.ToUInt16(ReadBigEndianBytes(2), 0);
}
/// <summary>
/// Read a int from the Buffer
/// </summary>
/// <returns></returns>
public UInt32 ReadUInt()
{
return BitConverter.ToUInt32(ReadBigEndianBytes(4), 0);
}
/// <summary>
/// Read a long from the Buffer
/// </summary>
/// <returns></returns>
public UInt64 ReadULong()
{
return BitConverter.ToUInt64(ReadBigEndianBytes(8), 0);
}
/// <summary>
/// Read a byte from the Buffer
/// </summary>
/// <returns></returns>
public byte ReadByte()
{
return m_reader.ReadByte();
}
public sbyte ReadSByte()
{
return m_reader.ReadSByte();
}
public byte[] Data
{
get
{
long pos = BaseStream.Position;
byte[] data = new byte[BaseStream.Length];
BaseStream.Position = 0;
BaseStream.Read(data, 0, (int)BaseStream.Length);
BaseStream.Position = pos;
return data;
}
}
/// <summary>
/// Returns N bytes from the buffer
/// </summary>
/// <param name = "n">Number of read bytes.</param>
/// <returns></returns>
public byte[] ReadBytes(int n)
{
return m_reader.ReadBytes(n);
}
/// <summary>
/// Returns N bytes from the buffer
/// </summary>
/// <param name = "n">Number of read bytes.</param>
/// <returns></returns>
public BigEndianReader ReadBytesInNewBigEndianReader(int n)
{
return new BigEndianReader(m_reader.ReadBytes(n));
}
/// <summary>
/// Read a Boolean from the Buffer
/// </summary>
/// <returns></returns>
public Boolean ReadBoolean()
{
return m_reader.ReadByte() == 1;
}
/// <summary>
/// Read a Char from the Buffer
/// </summary>
/// <returns></returns>
public Char ReadChar()
{
return (char)ReadUShort();
}
/// <summary>
/// Read a Double from the Buffer
/// </summary>
/// <returns></returns>
public Double ReadDouble()
{
return BitConverter.ToDouble(ReadBigEndianBytes(8), 0);
}
/// <summary>
/// Read a Single from the Buffer
/// </summary>
/// <returns></returns>
public Single ReadSingle()
{
return BitConverter.ToSingle(ReadBigEndianBytes(4), 0);
}
/// <summary>
/// Read a string from the Buffer
/// </summary>
/// <returns></returns>
public string ReadUTF()
{
ushort length = ReadUShort();
byte[] bytes = ReadBytes(length);
return Encoding.UTF8.GetString(bytes);
}
/// <summary>
/// Read a string from the Buffer
/// </summary>
/// <returns></returns>
public string ReadUTF7BitLength()
{
int length = ReadInt();
byte[] bytes = ReadBytes(length);
return Encoding.UTF8.GetString(bytes);
}
/// <summary>
/// Read a string from the Buffer
/// </summary>
/// <returns></returns>
public string ReadUTFBytes(ushort len)
{
byte[] bytes = ReadBytes(len);
return Encoding.UTF8.GetString(bytes);
}
/// <summary>
/// Skip bytes
/// </summary>
/// <param name = "n"></param>
public void SkipBytes(int n)
{
int i;
for (i = 0; i < n; i++)
{
m_reader.ReadByte();
}
}
public void SetPosition(int Position)
{
Seek(Position, SeekOrigin.Begin);
}
public void Seek(int offset, SeekOrigin seekOrigin)
{
m_reader.BaseStream.Seek(offset, seekOrigin);
}
/// <summary>
/// Add a bytes array to the end of the buffer
/// </summary>
public void Add(byte[] data, int offset, int count)
{
long pos = m_reader.BaseStream.Position;
m_reader.BaseStream.Position = m_reader.BaseStream.Length;
m_reader.BaseStream.Write(data, offset, count);
m_reader.BaseStream.Position = pos;
}
public void Close()
{
BaseStream.Close();
}
#endregion
#region Alternatives Methods
public short ReadInt16()
{
return ReadShort();
}
public int ReadInt32()
{
return ReadInt();
}
public long ReadInt64()
{
return ReadLong();
}
public ushort ReadUInt16()
{
return ReadUShort();
}
public uint ReadUInt32()
{
return ReadUInt();
}
public ulong ReadUInt64()
{
return ReadULong();
}
public string ReadString()
{
return ReadUTF();
}
#endregion
#region Custom Methods
private const int INT_SIZE = 32;
private const int SHORT_SIZE = 16;
private const int SHORT_MIN_VALUE = -32768;
private const int SHORT_MAX_VALUE = 32767;
private const int UNSIGNED_SHORT_MAX_VALUE = 65536;
private const int CHUNCK_BIT_SIZE = 7;
private const int MASK_1 = 128;
private const int MASK_0 = 127;
public int ReadVarInt()
{
var local_4 = 0;
var local_1 = 0;
var local_2 = 0;
var local_3 = false;
while(local_2 < INT_SIZE)
{
local_4 = ReadByte();
local_3 = (local_4 & MASK_1) == MASK_1;
if(local_2 > 0)
{
local_1 += ((local_4 & MASK_0) << local_2);
}
else
{
local_1 += (local_4 & MASK_0);
}
local_2 += CHUNCK_BIT_SIZE;
if (!local_3)
{
return local_1;
}
}
throw new System.Exception("Too much data");
}
public uint ReadVarUhInt()
{
return (uint)(ReadVarInt());
}
public int ReadVarShort()
{
var local_4 = 0;
var local_1 = 0;
var local_2 = 0;
var local_3 = false;
while (local_2 < SHORT_SIZE)
{
local_4 = ReadByte();
local_3 = (local_4 & MASK_1) == MASK_1;
if (local_2 > 0)
{
local_1 += ((local_4 & MASK_0) << local_2);
}
else
{
local_1 += (local_4 & MASK_0);
}
local_2 += CHUNCK_BIT_SIZE;
if (!local_3)
{
if (local_1 > SHORT_MAX_VALUE)
{
local_1 -= UNSIGNED_SHORT_MAX_VALUE;
}
return local_1;
}
}
throw new System.Exception("Too much data");
}
public uint ReadVarUhShort()
{
return (uint)(ReadVarShort());
}
public double ReadVarLong()
{
return ReadVarInt64(this).ToNumber();
}
public double ReadVarUhLong()
{
return ReadVarUInt64(this).ToNumber();
}
public FinalInt64 ReadVarInt64(BigEndianReader reader)
{
int local_3 = 0;
FinalInt64 local_2 = new FinalInt64();
int local_4 = 0;
while (true)
{
local_3 = reader.ReadByte();
if(local_4 == 28)
{
break;
}
if(local_3 >= 128)
{
local_2.Low = local_2.Low | (uint)((local_3 & 127) << local_4);
local_4 += 7;
continue;
}
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
return local_2;
}
if(local_3 >= 128)
{
local_3 = local_3 & 127;
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
local_2.High = (uint)(local_3 >> 4);
local_4 = 3;
while (true)
{
local_3 = reader.ReadByte();
if(local_4 < 32)
{
if (local_3 >= 128)
{
local_2.High = local_2.High | (uint)((local_3 & 127) << local_4);
}
else
{
break;
}
}
local_4 += 7;
}
local_2.High = local_2.High | (uint)(local_3 << local_4);
return local_2;
}
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
local_2.High = (uint)(local_3 >> 4);
return local_2;
}
public FinalUInt64 ReadVarUInt64(BigEndianReader reader)
{
int local_3 = 0;
FinalUInt64 local_2 = new FinalUInt64();
int local_4 = 0;
while (true)
{
local_3 = reader.ReadByte();
if (local_4 == 28)
{
break;
}
if (local_3 >= 128)
{
local_2.Low = local_2.Low | (uint)((local_3 & 127) << local_4);
local_4 += 7;
continue;
}
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
return local_2;
}
if (local_3 >= 128)
{
local_3 = local_3 & 127;
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
local_2.High = (uint)(local_3 >> 4);
local_4 = 3;
while (true)
{
local_3 = reader.ReadByte();
if (local_4 < 32)
{
if (local_3 >= 128)
{
local_2.High = local_2.High | (uint)((local_3 & 127) << local_4);
}
else
{
break;
}
}
local_4 += 7;
}
local_2.High = local_2.High | (uint)(local_3 << local_4);
return local_2;
}
local_2.Low = local_2.Low | (uint)(local_3 << local_4);
local_2.High = (uint)(local_3 >> 4);
return local_2;
}
#endregion
#region Dispose
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
m_reader.Dispose();
m_reader = null;
}
#endregion
}