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BleConnectionStatus.cpp
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27 lines (23 loc) · 1003 Bytes
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#include "BleConnectionStatus.h"
BleConnectionStatus::BleConnectionStatus(void) {
}
void BleConnectionStatus::onConnect(BLEServer* pServer)
{
this->connected = true;
BLE2902* desc = (BLE2902*)this->inputKeyboard->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(true);
desc = (BLE2902*)this->inputMouse->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(true);
desc = (BLE2902*)this->inputMediaKeys->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(true);
}
void BleConnectionStatus::onDisconnect(BLEServer* pServer)
{
this->connected = false;
BLE2902* desc = (BLE2902*)this->inputKeyboard->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(false);
desc = (BLE2902*)this->inputMouse->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(false);
desc = (BLE2902*)this->inputMediaKeys->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(false);
}