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Add Spanish README

Add Spanish README #3

# CI action from the Github's starter workflow: CMake project running on multiple platforms.
name: Multi-platform CMake build
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
workflow_dispatch:
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MinGW (GCC) compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
c_compiler: [gcc, clang]
include:
- os: windows-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-latest
c_compiler: clang
steps:
- uses: actions/checkout@v4
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Install SDL Dependencies (Linux/Ubuntu)
# This step only executes when the runner OS is Linux (i.e., ubuntu-latest)
if: runner.os == 'Linux'
run: |
sudo apt update
sudo apt install -y build-essential git pkg-config cmake ninja-build \
gnome-desktop-testing libasound2-dev libpulse-dev libaudio-dev libfribidi-dev \
libjack-dev libsndio-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev \
libxfixes-dev libxi-dev libxss-dev libxtst-dev libxkbcommon-dev libdrm-dev \
libgbm-dev libgl1-mesa-dev libgles2-mesa-dev libegl1-mesa-dev libdbus-1-dev \
libibus-1.0-dev libudev-dev libpipewire-0.3-dev libwayland-dev libdecor-0-dev
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
shell: bash
run: >
cmake -G Ninja -B '${{ steps.strings.outputs.build-output-dir }}'
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S '${{ github.workspace }}'
- name: Build
# Build your program with the given configuration.
shell: bash
run: cmake --build '${{ steps.strings.outputs.build-output-dir }}'
# - name: Test
# working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest --build-config ${{ matrix.build_type }}
- name: .exe for release
uses: actions/upload-artifact@v4
if: ${{ success() && runner.os == 'Windows' && matrix.c_compiler == 'gcc' }}
with:
name: pikaball-revamped.exe
path: '${{ steps.strings.outputs.build-output-dir }}/pikaball_revamped.exe'