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1.0.38

  • Ported to version 0.5.0
  • pt-BR translation - odv1983

1.0.37

  • Added TamedEntityRoleIdentifiers config option to allow customizing tamed entity detection

1.0.36

  • Added tamed entity damage event system to prevent tamed entities from being damaged in claimed chunks (with party settings), closes #208 closes #121 closes #236 closes #232
  • Added a max world name length in the chunk list GUI
  • Added map asset caching to the claim GUI to improve performance and added scaling to the map to prevent AMD black screen issues

1.0.35

  • Added some store safety checks for the crafting system
  • Fixed text rendering on the map, closes #231

1.0.34

  • Fixed workbenches not consuming items properly (with the help of oskar)

1.0.33

  • Updated to Hytale Update 4

1.0.32

  • Add UI translations + Italian translation - Lumengrid
  • Removed title showing in blacklisted worlds, closes #220
  • Fixed crash for specific block interactions, closes #210

1.0.31

  • Fixed using the wrong interaction for the sickle interaction

1.0.30

  • Added safety checks to the replace interaction
  • Fixed replace interaction cancelling more stuff than it should

1.0.29

  • Added PlaceholderAPI support - PiggyPiglet
  • Added a claiming restriction to only claim adjacent chunks, closes #158
  • Added a claiming restriction to only claim chunks if they aren't next to another claimed chunk from another party
  • Implement dynamic party claim limits based on member count, closes #173 closes #75 - KingJorjai
  • Updated to latest release, closes #200
  • Replaced the "Replace" interaction with a custom one to protect stuff like sickles from breaking crops
  • Replaced the "ChangeBlock" interaction with a custom one to protect stuff like hoes from tilling dirt, closes #174

1.0.28

  • Changed database saving to be async for performance reasons, closes #176

1.0.27

  • Added a config option to limit how many claims a player can have, closes #132
  • Added a way to increase chunk limit by playtime, closes #46
  • Added a config value to change the wilderness text, closes #93
  • Added a permission to limit how many claims a player can have, closes #132
  • Added a permission to increase chunk limit by playtime, closes #46
  • Increased bench cache time
  • Added member permission settings, closes #61 closes #76 closes #156
  • Fixed changes not saved in the interaction GUI
  • Fixed not being able to invite players with a command if they are in another world closes #165
  • Highly reduce Codec verbosity - Emibergo02
  • Added German Translation - monstergamer315

1.0.26

  • Improved Bench Protection performance, closes #161

1.0.25

  • Fixed database file being created as a folder

1.0.24

  • Fix interaction logic to require ignored flag for block interactions - pirmax
  • Add configurable command aliases - Emibergo02
  • Fixed Bench UI to reflect what user can actually craft with - spencerbass
  • feat: party chat toggling #113 - koply

1.0.23

  • Fixed Bucket & Watering Can interaction not working properly, closes #140

1.0.22

  • Updated mod to game update 24-01-2026, closes #137

1.0.21

  • Fixed database not being created properly on first run, closes #130
  • Fixed not being able to use the builders workbench closes #129

1.0.20

  • World map now shows in the claim chunks GUI - ThatGravyBoat
  • Fix Creative Mode block breaks not being blocked + Fix WorldEventSystem block damage from breaking claimed chunks. - Jaxkr
  • Fix coordinate rounding error for negative values due to narrowing casts - XAgent1990
  • Added claim amount permission, more info in CONFIG.md, closes #66
  • Fixed Admin Claiming Gui not working properly, closes #125
  • Removing saving thread to avoid sometimes not saving data in big environments, closes #119 closes #97
  • Added a claiming bypass for chunks that dont have valid parties, closes #108
  • Fix: fixed issue where players can use benches to craft using resources from others' claimed chests - spencerbass
  • Fixed BlocksThatIgnoreInteractRestrictions config not working properly, closes #112
  • Fixed interaction setting overriding block placing and breaking settings

1.0.19

  • Replaced interactions with custom ones to allow claim protection, closes #40
  • Fixed library conflicts, closes #98
  • Removed party ownership transfer when leaving a party, closes #100
  • Added a config option to disband parties for inactivity, all the players need to be inactive for the party to be disbanded, closes #74
  • Added extra aliases to commands
  • Replaced bucket interactions with custom ones to allow claim protection, closes #19

1.0.18

  • Fixed not shipping SQLite dependency, closes #94 closes #95

1.0.17

  • Converted data storage to SQLite for better stability. BACKUP YOUR DATA! SimpleClaims will automatically migrate your data to the new format. All the data is stored inside the Universe folder. Closes #91, closes #86

1.0.16

  • Fixed save button going off screen

1.0.15

  • Added a claimed chunks list for the party, closes #50
  • Added a config option to change the title top line when entering a claim, closes #16
  • Fixed a bug where the admin-modify-chunk-all command wasn't updating parties amount if they had the same amount as the config
  • Added a config to filly protect worlds, closes #73
  • [EXPERIMENTAL - ENABLED ON THE CONFIG] Added a allow entry party setting that stops players from entering a claimed chunk if they arent allowed. This is workaround for hytale's interaction bugs #40 #19
  • Added extra precautions for when file loading fails and added backups of those files
  • Added a chunk border system that will show particles when close to an edge of a claimed chunk, closes #79
  • Added a config option to configure blocks that will ignore all the restrictions
  • Added an option to remove pvp between party members (Friendly Fire), closes #23
  • Added a config option to limit how many party member and allies can a party have closes #20
  • Improved map so less detail is lost in claimed chunks
  • Added a config option to show the claim name on the map, disabled by default, closes #60

1.0.14

  • Fixed inviting players to a party using the GUI not working properly
  • Changed containers to use decorated containers

1.0.13

  • Filter out players that have a party from the invite dropdown
  • Party Chunk Amount Override is now ignored if the party has the same amount of chunks as the config so when the config changes it will use the config value
  • If the force simple claims map is off, now the default map will be forced
  • Added a command to add chunk to a party based on a player name /scp add-chunk-amount
  • Added a dimension blacklist config option, to blacklist which dimension players can claim chunks in
  • Added custom permissions for everything, closes #53
  • Added config option to disable toggling the party settings, like place block, break block, interact block, AND THE OPTION FOR PVP HAS BEEN RENAMED, closes #42 and allow admins to modify those settings even if disabled closes #43

1.0.12

  • Changed custom map to use the default map settings, closes #37
  • Changed block break event system to use DamageBlockEvent instead of BreakBlockEvent, closes #27

1.0.11

  • Players can now be invited to a party from the edit party screen closes #15
  • Pending player invites now show in the member list of the party
  • Added ally system to parties, closes #28
  • Added a button to the admin party screen to open the claim chunks gui in admin mode, closes #31
  • Added a command to change the chunk amount for all parties, closes #14
  • Added a config option to disable the PVP toggle, closes #25

1.0.10

  • Fixed Map Ticking task running off thread when checking for components, closes #18

1.0.9

  • Fixed players not being removed from the player to party cache when kicked from a party

1.0.7 & 1.0.8

  • Fixed F key pickup not being protected in claimed chunks
  • Fixed world map not updating after claiming/unclaiming chunks
  • Fixed admin override not persisting across server restarts
  • Added Creative mode bypass option for admin override
  • Fixed thread safety issues with concurrent map access
  • Fixed ChunkInfo codec parameter naming inconsistency
  • Performance: Optimized TitleTickingSystem to reduce allocations
  • Performance: ClaimManager now uses O(1) lookups for party/claim operations
  • Performance: PartyInfo now uses O(1) lookups for member/override checks
  • Changed the category name for the chunk config to make it more clear what it does
  • Added a way to remove parties from the admin party list
  • Added PVP protection for claims

1.0.6

  • Reworked how files are loaded and saved to be more reliable, old files should be compatible with the new system

1.0.5

  • Added /sc admin-chunk to open the chunk gui to claim chunks using the selected admin party